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Drill-through Server detail

[US East] Facepunch 3

Online 40.160.19.17:28015 checked 10m ago

Drill-through
FilterServeris [US East] Facepunch 3
Attributes
official monthly wipes vanilla
Last refreshed
Players now 8/ 400
7-day average 13 peak 26
Rank #831 top 4%
Last wipe 26d ago monthly schedule
Next wipe 8d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0510152008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

InWhen, UTCKind
8d 11hThu 5 Nov, 19:00 UTCFW force wipe
36d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 38 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average 47 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average 78 / 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 65 on average 38 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 40 on average 14 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 35 on average 20 / 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 33 on average 8 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does [US East] Facepunch 3 wipe?

The force wipe is the only wipe for [US East] Facepunch 3, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 14 hours ago. A monthly wipe schedule is published in its tags.

On [US East] Facepunch 3, what happens on wipe day?

Recent wipes averaged a busiest count of 38 players. The highest player count on the latest wipe arrived 34 hours in.

Server

What is the hosting location of [US East] Facepunch 3?

The name of [US East] Facepunch 3 points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 40.160.19.17:28015.

Which Rust version is [US East] Facepunch 3 on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [US East] Facepunch 3. Your game must match the protocol to join, and Steam applies that update.

What uptime does [US East] Facepunch 3 show, and is it up?

As of the latest refresh, [US East] Facepunch 3 is online. About 18 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [US East] Facepunch 3 show?

Server fps averaged 254 over the last 48 hours, with a floor of 216. Entity count reached 144,778, covering buildings, deployables and the rest of the world. Memory use reached 6,616 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on [US East] Facepunch 3 be read?

The game's server browser reads the tags [US East] Facepunch 3 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): Capacity of 400 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): New players have the option of Facepunch's tutorial; sc3 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US East] Facepunch 3 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US East] Facepunch 3 among their servers: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who operates [US East] Facepunch 3?

124 other servers we track publish a playrust.com hostname too, and so does [US East] Facepunch 3, which points to a shared operator.

Player numbers

Against other Rust servers, how does [US East] Facepunch 3 compare?

Player hours for the last seven days place [US East] Facepunch 3 at #831, in the top 4% of the ranked field.

What is the population of [US East] Facepunch 3?

Population at the current refresh: 8 players on [US East] Facepunch 3, against 400 slots. The seven-day mean is 13 players, against a peak of 26. Across the last 48 hours, 00:00 UTC shows the highest average: 18 players.

Map and rules

What settings and rules does [US East] Facepunch 3 use?

The name of [US East] Facepunch 3 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Rust's official server tab includes it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on [US East] Facepunch 3: which one is it?

A procedural map of size 4,500 with seed 436502457, generated by the game, runs on [US East] Facepunch 3. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [US East] Facepunch 3?

In the Rust console (F1), enter client.connect 40.160.19.17:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp400
Max players Capacity of 400 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^t
Tutorial on New players have the option of Facepunch's tutorial.

Other

sc3
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.