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Drill-through Server detail

[US East] Facepunch Large

Online 40.160.19.15:28015 checked 12m ago

Drill-through
FilterServeris [US East] Facepunch Large
Attributes
official monthly wipes vanilla
Last refreshed
Players now 9/ 400
7-day average 11 peak 26
Rank #905 top 4%
Last wipe 27d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak144players, last three wipes

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 144 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 133 on average 157 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 113 on average 128 / 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 63 on average 49 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 38 on average 26 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 34 on average 34 / 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average 29 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does [US East] Facepunch Large wipe?

With the force wipe, once a month, [US East] Facepunch Large wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 7 hours. A monthly wipe schedule is published in its tags.

Wipe day on [US East] Facepunch Large: what should you expect?

Across recent wipes the busiest point averaged 144 players. Peak population for the latest wipe came 35 hours after it began.

Server details

What is the hosting location of [US East] Facepunch Large?

No region tag is published by [US East] Facepunch Large, but the name points to North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 40.160.19.15:28015.

Which Rust version is [US East] Facepunch Large on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [US East] Facepunch Large. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [US East] Facepunch Large show, and is it up?

The current status of [US East] Facepunch Large is online. The uptime it reports puts the last restart at about 11 hours ago. Uptime over the last full days (7) was 86%, or 144 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does [US East] Facepunch Large perform well?

Server fps averaged 227 over the last 48 hours, with a floor of 210. Buildings, deployables and all other world objects brought the entity total to 159,220. Memory use reached 6,397 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [US East] Facepunch Large be read?

The game's server browser reads the tags [US East] Facepunch Large publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): 400 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [US East] Facepunch Large?

The following Rust Server Analytics lists count [US East] Facepunch Large among their servers: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Whose server is [US East] Facepunch Large?

A playrust.com hostname is published by [US East] Facepunch Large, as by 124 other servers we track, so one operator most likely runs them all.

Population

What position does [US East] Facepunch Large hold in the server rankings?

Player hours for the last seven days place [US East] Facepunch Large at #905, in the top 4% of the ranked field.

What is the population of [US East] Facepunch Large?

[US East] Facepunch Large holds 9 players of its 400 slots as of the latest update. Seven-day figures: an average of 11 players and a peak of 26. The 48-hour peak window is 04:00 UTC, at an average of 15 players.

Map and rules

What settings and rules does [US East] Facepunch Large use?

No gather rate is given in the name of [US East] Facepunch Large. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Rust's official server tab includes it. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on [US East] Facepunch Large: which one is it?

The game generates a procedural map of size 5,000 with seed 1929551490 for [US East] Facepunch Large. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [US East] Facepunch Large?

In the Rust console (F1), enter client.connect 40.160.19.15:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp400
Max players 400 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^t
Tutorial on The Facepunch tutorial can be used here by new players.

Other

sc2
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.