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Drill-through Server detail

Pve|TimeOut|Medium|Skill|Skin

Online 37.192.174.169:28001 checked 7m ago

Drill-through
FilterServeris Pve|TimeOut|Medium|Skill|Skin
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 100
7-day average 2 peak 10
Rank #2,234 top 10%
Last wipe 27d ago monthly schedule
Next wipe 7d 2h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

InWhen, UTCKind
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
35d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW27d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 36 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 30 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 28 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average 72 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 31 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 15 / 100

Quick answers

from the figures on this page

Wipe data

When does Pve|TimeOut|Medium|Skill|Skin wipe?

Once a month Pve|TimeOut|Medium|Skill|Skin wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 21 hours ago. A monthly wipe schedule is published in its tags.

On Pve|TimeOut|Medium|Skill|Skin, what happens on wipe day?

The average busiest count over recent wipes is 10 players. 42 hours after the latest wipe the crowd peaked.

Server

In which region does Pve|TimeOut|Medium|Skill|Skin sit?

A region is not published by Pve|TimeOut|Medium|Skill|Skin. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 37.192.174.169:28001 is its address.

Which Rust version is Pve|TimeOut|Medium|Skill|Skin on?

On Windows, Pve|TimeOut|Medium|Skill|Skin runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Pve|TimeOut|Medium|Skill|Skin up, and how steady is its uptime?

Pve|TimeOut|Medium|Skill|Skin reports online at the current check. About 14 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Pve|TimeOut|Medium|Skill|Skin perform well?

The 48-hour average was 67 server fps; the low was 33. Entity count reached 136,454, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,295 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Pve|TimeOut|Medium|Skill|Skin's tags stand for?

Tags from Pve|TimeOut|Medium|Skill|Skin, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Pve|TimeOut|Medium|Skill|Skin appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Pve|TimeOut|Medium|Skill|Skin among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does Pve|TimeOut|Medium|Skill|Skin sit among Rust servers?

On player hours over seven days, Pve|TimeOut|Medium|Skill|Skin ranks #2,234, within the top 10% of ranked servers.

How many players does Pve|TimeOut|Medium|Skill|Skin carry?

Of 100 slots, 1 are filled on Pve|TimeOut|Medium|Skill|Skin at this refresh. Seven-day figures: an average of 2 players and a peak of 10. The 48-hour peak window is 13:00 UTC, at an average of 6 players.

Map and rules

What settings and rules does Pve|TimeOut|Medium|Skill|Skin use?

Gather rate is not mentioned in the name of Pve|TimeOut|Medium|Skill|Skin. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Pve|TimeOut|Medium|Skill|Skin: which one is it?

The game generates a procedural map of size 4,250 with seed 155339493 for Pve|TimeOut|Medium|Skill|Skin. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Pve|TimeOut|Medium|Skill|Skin?

In the Rust console (F1), enter client.connect 37.192.174.169:28001. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://m.vk.com/rusttimeout?from=groups is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.