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Drill-through Server detail

Magic Test Server

Offline 35.132.96.40:28115 checked 22d ago

Drill-through
FilterServeris Magic Test Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 31d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:39 UTC31d ago 1 – running 1
Fri 25 Sep, 17:58 UTC33d ago 1 – 1.9 days 0
Tue 22 Sep, 21:43 UTC36d ago 1 held half 2.8 days 0
Sat 19 Sep, 15:13 UTC39d ago 1 held half 3.3 days 0
Thu 17 Sep, 21:03 UTC41d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average 1 / 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 22 on average 10 / 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average 20 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 5 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 3 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

When does Magic Test Server wipe?

No next wipe can be predicted for Magic Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 31 days 22 hours ago.

On Magic Test Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of Magic Test Server?

No region is published by Magic Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 35.132.96.40:28115.

Which Rust version is Magic Test Server on?

On Windows, Magic Test Server runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Magic Test Server, and is it online now?

The current status is offline for Magic Test Server, with the last sighting 22 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on Magic Test Server carry?

Tags from Magic Test Server, as read by the game's server browser, are: gmprimitive (Game mode): Primitive, so combat runs on bows, spears and melee rather than guns; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Magic Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Magic Test Server among their servers: Modded Rust servers: live data and Primitive Rust servers. On the server list, the filters that return it are: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Magic Test Server hold in the server rankings?

On player hours over seven days, Magic Test Server ranks #15,967, within the top 71% of ranked servers.

At what level does Magic Test Server run its population?

Magic Test Server is offline at this refresh; the last contact was 22 days 14 hours ago.

Map and rules

What settings and rules does Magic Test Server use?

Gather rate is not mentioned in the name of Magic Test Server. The game's default 8-player group limit is in force. It runs primitive, no guns: bows, spears and melee. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on Magic Test Server: which one is it?

The game generates a procedural map for Magic Test Server.

How to join

How do you connect to Magic Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 35.132.96.40:28115.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y

Game

gmprimitive
Game mode Primitive, so combat runs on bows, spears and melee rather than guns.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.