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Drill-through Server detail

Savage's Primrust - LOCAL TEST

Offline 35.132.96.40:28015 checked 7d ago

Drill-through
FilterServeris Savage's Primrust - LOCAL TEST
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:14 UTC7d ago 0 – running 0
Mon 19 Oct, 20:43 UTC9d ago 1 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average 2 / 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 22 on average 10 / 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average 20 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 3 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 0 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Savage's Primrust - LOCAL TEST wipe?

The rhythm of Savage's Primrust - LOCAL TEST cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was made.

Wipe day on Savage's Primrust - LOCAL TEST: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

In which region does Savage's Primrust - LOCAL TEST sit?

No region appears in what Savage's Primrust - LOCAL TEST publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 35.132.96.40:28015 is its address.

Which Rust version is Savage's Primrust - LOCAL TEST on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on Savage's Primrust - LOCAL TEST. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Savage's Primrust - LOCAL TEST show, and is it up?

Last seen 7 days 11 hours ago, Savage's Primrust - LOCAL TEST now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Savage's Primrust - LOCAL TEST's tags stand for?

Tags from Savage's Primrust - LOCAL TEST, as read by the game's server browser, are: gmprimitive (Game mode): No guns here: primitive play means bows, spears and melee; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Savage's Primrust - LOCAL TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Savage's Primrust - LOCAL TEST fits are: Modded Rust servers: live data and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Savage's Primrust - LOCAL TEST hold in the server rankings?

The seven-day player-hours rank for Savage's Primrust - LOCAL TEST is #15,344, inside the top 69% of all ranked servers.

How many players does Savage's Primrust - LOCAL TEST carry?

Savage's Primrust - LOCAL TEST is offline at this refresh; the last contact was 7 days 11 hours ago.

Map and rules

What settings and rules does Savage's Primrust - LOCAL TEST use?

Gather rate is not mentioned in the name of Savage's Primrust - LOCAL TEST. The default group cap of 8 players applies. primitive is the game mode, no guns: bows, spears and melee. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for Savage's Primrust - LOCAL TEST?

The game generates a procedural map for Savage's Primrust - LOCAL TEST.

How to join

How can a player join Savage's Primrust - LOCAL TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 35.132.96.40:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y

Game

gmprimitive
Game mode No guns here: primitive play means bows, spears and melee.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.