Rust Server Analytics 73,926 players11,841 servers
All servers
Drill-through Server detail

Reforged Build Server | Production Rules

Online 23.108.66.125:28019 checked 11m ago

Drill-through
FilterServeris Reforged Build Server | Production Rules
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 75
7-day average 1 peak 7
Rank #3,279 top 15%
Last wipe 27d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 14 / 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 1 / 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 5 / 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 1 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY groups of 10+ · monthly · 2 on average 2 / 100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 3 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Reforged Build Server | Production Rules: what is it?

The force wipe is the only wipe for Reforged Build Server | Production Rules, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 17 hours ago. A monthly wipe schedule is published in its tags.

On Reforged Build Server | Production Rules, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 3 hours in.

Server

In which region does Reforged Build Server | Production Rules sit?

No region appears in what Reforged Build Server | Production Rules publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 23.108.66.125:28019.

What Rust build does Reforged Build Server | Production Rules run?

On Linux, Reforged Build Server | Production Rules runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Reforged Build Server | Production Rules up, and how steady is its uptime?

The current status of Reforged Build Server | Production Rules is online. About 2 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Reforged Build Server | Production Rules stable?

Over 48 hours the average held at 120 server fps, and the minimum was 119. Buildings, deployables and all other world objects brought the entity total to 62,336. At its highest, memory use was 4,261 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Reforged Build Server | Production Rules carry?

The game's server browser reads the tags Reforged Build Server | Production Rules publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^k (Build server): Design and test base builds; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Reforged Build Server | Production Rules?

Among the Rust Server Analytics lists Reforged Build Server | Production Rules fits are: Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Reforged Build Server | Production Rules compare?

The seven-day player-hours rank for Reforged Build Server | Production Rules is #3,279, inside the top 15% of all ranked servers.

How many players does Reforged Build Server | Production Rules carry?

Reforged Build Server | Production Rules holds 1 players of its 75 slots as of the latest update. The seven-day mean is 1 players, against a peak of 7. The 48-hour peak window is 00:00 UTC, at an average of 6 players.

Settings

What settings and rules does Reforged Build Server | Production Rules use?

The name of Reforged Build Server | Production Rules does not state a gather rate. A maximum of 6 players per group applies. build & creative is the game mode, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Reforged Build Server | Production Rules?

Reforged Build Server | Production Rules uses a procedural map of size 5,650 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

How to join

How do you connect to Reforged Build Server | Production Rules?

In the Rust console (F1), enter client.connect 23.108.66.125:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://reforgerust.com/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players 75 slots in total.
ts6
Group limit The cap is 6 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^k
Build server Design and test base builds.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.