US RUST PVE - No Killing | No Raiding | No Upkeep
Online NA 216.39.240.25:28014 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:26 UTC FW28d ago | 35 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 57 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 38 on average | 106 / 125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 39 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 38 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 29 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 17 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for US RUST PVE - No Killing | No Raiding | No Upkeep: what is it?
The force wipe is the only wipe for US RUST PVE - No Killing | No Raiding | No Upkeep, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 28 days 8 hours ago. The tags carry a monthly wipe schedule.
Wipe day on US RUST PVE - No Killing | No Raiding | No Upkeep: what should you expect?
Across recent wipes the busiest point averaged 35 players. Peak population for the latest wipe came 31 hours after it began.
Server
Which location hosts US RUST PVE - No Killing | No Raiding | No Upkeep?
In North America, according to its NA tag, sits US RUST PVE - No Killing | No Raiding | No Upkeep. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 216.39.240.25:28014.
What Rust build does US RUST PVE - No Killing | No Raiding | No Upkeep run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on US RUST PVE - No Killing | No Raiding | No Upkeep. Your game must match the protocol to join, and Steam applies that update.
Is US RUST PVE - No Killing | No Raiding | No Upkeep up, and how steady is its uptime?
As of the latest refresh, US RUST PVE - No Killing | No Raiding | No Upkeep is online. The uptime it reports puts the last restart at about 15 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on US RUST PVE - No Killing | No Raiding | No Upkeep stable?
Over 48 hours the average held at 30 server fps, and the minimum was 26. Buildings, deployables and all other world objects brought the entity total to 251,345. Memory use reached 8,687 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do US RUST PVE - No Killing | No Raiding | No Upkeep's tags stand for?
Tags from US RUST PVE - No Killing | No Raiding | No Upkeep, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does US RUST PVE - No Killing | No Raiding | No Upkeep appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists US RUST PVE - No Killing | No Raiding | No Upkeep fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does US RUST PVE - No Killing | No Raiding | No Upkeep hold in the server rankings?
For player hours over the last seven days, US RUST PVE - No Killing | No Raiding | No Upkeep places #1,536 globally and #229 in North America, in the top 7% of all ranked servers.
How many players does US RUST PVE - No Killing | No Raiding | No Upkeep carry?
Population at the current refresh: 3 players on US RUST PVE - No Killing | No Raiding | No Upkeep, against 100 slots. The seven-day mean is 4 players, against a peak of 16. Averaged over 48 hours, activity is highest at 01:00 UTC with 10 players.
Map and rules
What settings and rules does US RUST PVE - No Killing | No Raiding | No Upkeep use?
Gather rate is not mentioned in the name of US RUST PVE - No Killing | No Raiding | No Upkeep. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for US RUST PVE - No Killing | No Raiding | No Upkeep?
US RUST PVE - No Killing | No Raiding | No Upkeep uses a procedural map of size 4,500 with seed 2075292162, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto US RUST PVE - No Killing | No Raiding | No Upkeep?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.39.240.25:28014. Find it online at https://shop.rustpve.com/.