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RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28048 checked 11m ago

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FilterServeris RustGamingNation 100000x PvE [Events|Purg…
Attributes
100000x weekly wipes moddedcarbonpve
Last refreshed
Players now 7/ 101
7-day average 4 peak 15
Rank #1,513 top 7%
Last wipe 6d ago weekly schedule
Next wipe 18h Fri 30 Oct, 14:34 UTC
Capacity 7% full

Players

average and peak, with its wipes marked
AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 18h. Every Friday at 14:34 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held80%else halves by day 5

Coming wipes

InWhen, UTCKind
18hFri 30 Oct, 14:34 UTCits own
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
7d 18hFri 6 Nov, 14:34 UTCits own
14d 18hFri 13 Nov, 14:34 UTCits own
21d 18hFri 20 Nov, 14:34 UTCits own
28d 18hFri 27 Nov, 14:34 UTCits own
34d 23hThu 3 Dec, 19:00 UTCFW force wipe
35d 18hFri 4 Dec, 14:34 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC6d ago 15 – running 1
Fri 16 Oct, 13:48 UTC13d ago 13 halved by day 5 7 days 8
Fri 9 Oct, 13:50 UTC20d ago 14 held half 7 days 3
Thu 1 Oct, 18:08 UTC FW28d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC34d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC41d ago 12 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 4 on average 2 / 101
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average 8 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average 7 / 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average 1 / 50
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average 5 / 100
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100x · weekly · 2 on average 2 / 101

Quick answers

from the figures on this page

Wipe cycle

When does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?

On RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] the wipe rhythm is every Friday at 14:34 UTC. Friday 30 October at 14:34 UTC is when its next wipe is due. The world now in play was created 6 days 5 hours ago. Its tags carry a weekly wipe schedule.

Wipe day on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: what should you expect?

The average busiest count over recent wipes is 14 players. The highest player count on the latest wipe arrived 26 hours in. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. In the other cases the crowd dropped below half by day 5.

Server details

What is the hosting location of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 216.39.240.13:28048 is its address.

Which Rust version is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] show, and is it up?

The current status of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 92%, or 155 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] show?

Over 48 hours the average held at 56 server fps, and the minimum was 48. Entity count reached 132,082, covering buildings, deployables and the rest of the world. Peak memory was 4,457 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp101 (Max players): Capacity of 101 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server Analytics lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player numbers

Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] sit among Rust servers?

On player hours over seven days, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #1,513, within the top 7% of ranked servers.

At what level does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run its population?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] holds 7 players of its 101 slots as of the latest update. The seven-day mean is 4 players, against a peak of 15. Across the last 48 hours, 16:00 UTC shows the highest average: 6 players.

Map and rules

What are the settings on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and its rules?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] names a 100000x gather rate. The default group cap of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: which one is it?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] uses a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.39.240.13:28048. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp101
Max players Capacity of 101 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.