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RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 11m ago

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FilterServeris RustGamingNation 100x PvE [Events|Purge|Z…
Attributes
100x weekly wipes moddedcarbonpve
Last refreshed
Players now 1/ 101
7-day average 2 peak 11
Rank #2,079 top 9%
Last wipe 5d ago weekly schedule
Next wipe 1d 5h Fri 30 Oct, 14:38 UTC
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:38 UTC, in 1d 5h. Every Friday at 14:38 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak24players, last three wipes
crowd held40%else halves by day 5

Coming wipes

InWhen, UTCKind
1d 5hFri 30 Oct, 14:38 UTCits own
7d 10hThu 5 Nov, 19:00 UTCFW force wipe
8d 5hFri 6 Nov, 14:38 UTCits own
15d 5hFri 13 Nov, 14:38 UTCits own
22d 5hFri 20 Nov, 14:38 UTCits own
29d 5hFri 27 Nov, 14:38 UTCits own
35d 10hThu 3 Dec, 19:00 UTCFW force wipe
36d 5hFri 4 Dec, 14:38 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:38 UTC5d ago 11 – running 3
Fri 16 Oct, 13:46 UTC12d ago 10 halved by day 5 7 days 2
Fri 9 Oct, 13:49 UTC19d ago 51 halved by day 2 7 days 2
Thu 1 Oct, 18:03 UTC FW27d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC33d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC40d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RGN 100x PvE [Events|Purge|Zombies|SkillTree] EU · groups of 8+ · 100x · weekly · 2 on average 0 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average 5 / 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average 4 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 4 on average 2 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 4 on average 1 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

When does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Friday at 14:38 UTC. Friday 30 October at 14:38 UTC is the date the next wipe falls on. The current world dates from 5 days 18 hours. Its tags carry a weekly wipe schedule.

On RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

The average busiest count over recent wipes is 24 players. The highest player count on the latest wipe arrived 44 hours in. The crowd stayed above half that peak until the next wipe in 40% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server details

Which location hosts RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

No region appears in what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 195.60.166.227:29015 is its address.

Which Rust version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Joining requires the same protocol on your game; Steam handles the update.

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?

The current status of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is online. About 8 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 97%, or 163 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] show?

Server fps averaged 30 over the last 48 hours, with a floor of 27. Buildings, deployables and all other world objects brought the entity total to 168,296. Peak memory was 5,295 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]'s tags stand for?

The game's server browser reads the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Survival in the standard Rust format; mp101 (Max players): Player slots: 101; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The following Rust Server Analytics lists count RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] among their servers: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit among Rust servers?

The seven-day player-hours rank for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is #2,079, inside the top 9% of all ranked servers.

How many players does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] carry?

Population at the current refresh: 1 players on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], against 101 slots. Seven-day figures: an average of 2 players and a peak of 11. Averaged over 48 hours, activity is highest at 14:00 UTC with 6 players.

Map and rules

What settings and rules does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] use?

100x gathering is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] states in its name. The game's default 8-player group limit is in force. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The game generates a procedural map of size 5,000 with seed 677322 for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.60.166.227:29015. Find it online at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp101
Max players Player slots: 101.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.