RGN 100x PvE [Events|Purge|Zombies|SkillTree]
Online EU · uk1 194.69.160.15:28071 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:11 UTC, in 15h. Every Thursday at 17:11 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 15h | Thu 29 Oct, 17:11 UTC | its own |
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 15h | Thu 12 Nov, 17:11 UTC | its own |
| 21d 15h | Thu 19 Nov, 17:11 UTC | its own |
| 28d 15h | Thu 26 Nov, 17:11 UTC | its own |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 15h | Thu 10 Dec, 17:11 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:11 UTC6d ago | 10 | – | running | 1 |
| Thu 15 Oct, 17:09 UTC13d ago | 7 | halved by day 5 | 7 days | 4 |
| Thu 8 Oct, 17:09 UTC20d ago | 10 | halved by day 5 | 7 days | 2 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 8 | held half | 7 days | 0 |
| Thu 24 Sep, 17:09 UTC34d ago | 10 | held half | 7 days | 1 |
| Thu 17 Sep, 17:10 UTC41d ago | 7 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 1 / 200 |
| RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr | EU · groups of 8+ · 100000x · weekly · 4 on average | 1 / 101 |
| XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES | EU · groups of 8+ · 100x · monthly · 17 on average | 12 / 50 |
| SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES | EU · groups of 10+ · 100x · monthly · 11 on average | 3 / 100 |
| Forgepoint 100x PvE | Leg Items | Mythic Weapons | Raid Base | EU · groups of 8+ · 100x · biweekly · 10 on average | 3 / 60 |
| [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 54 on average | 35 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RGN 100x PvE [Events|Purge|Zombies|SkillTree]: what is it?
The wipe rhythm of RGN 100x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:11 UTC. A wipe is scheduled for Thursday 29 October at 17:11 UTC, according to this server's cycle. The current world dates from 6 days 8 hours. The tags list a wipe schedule of one week.
On RGN 100x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
Across recent wipes the busiest point averaged 9 players. Peak population for the latest wipe came 23 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 60% of cases. By day 5 it had fallen below half where the hold failed.
Server details
What is the hosting location of RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The EU tag on RGN 100x PvE [Events|Purge|Zombies|SkillTree] lists it in Europe, with uk1 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 194.69.160.15:28071 is its address.
What Rust build does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on RGN 100x PvE [Events|Purge|Zombies|SkillTree]. Joining requires the same protocol on your game; Steam handles the update.
Is RGN 100x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] reports online at the current check. Its reported uptime indicates a restart roughly 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
What performance does RGN 100x PvE [Events|Purge|Zombies|SkillTree] show?
Server fps averaged 54 over the last 48 hours, with a floor of 1. Buildings, deployables and all other world objects brought the entity total to 79,494. Memory use reached 4,022 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on RGN 100x PvE [Events|Purge|Zombies|SkillTree] carry?
The game's server browser reads the tags RGN 100x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Region code: uk1; ^w (Weekly): A weekly wipe cycle; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Server Analytics lists include RGN 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Population
Against other Rust servers, how does RGN 100x PvE [Events|Purge|Zombies|SkillTree] compare?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] holds #2,145 on seven-day player hours and #826 in Europe, inside the top 10% of the ranked field.
At what level does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run its population?
Population at the current refresh: 2 players on RGN 100x PvE [Events|Purge|Zombies|SkillTree], against 100 slots. Averaging 2 players across seven days, the server reached a peak of 10. Averaged over 48 hours, activity is highest at 08:00 UTC with 4 players.
Map and rules
What settings and rules does RGN 100x PvE [Events|Purge|Zombies|SkillTree] use?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] names a 100x gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The game generates a procedural map of size 3,000 with seed 889242788 for RGN 100x PvE [Events|Purge|Zombies|SkillTree]. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: RustGamingNation Procedural.
Connection
How can a player join RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1), enter client.connect 194.69.160.15:28071. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustgamingnation.com/.