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RGN 100x PvE [Events|Purge|Zombies|SkillTree]

Online EU · uk1 194.69.160.15:28071 checked 6m ago

Drill-through
FilterServeris RGN 100x PvE [Events|Purge|Zombies|SkillTree]
Attributes
100x weekly wipes moddedoxidepve
Last refreshed
Players now 2/ 100
7-day average 2 peak 10
Rank #2,145 top 10% · #826 in EU
Last wipe 6d ago weekly schedule
Next wipe 15h Thu 29 Oct, 17:11 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:11 UTC, in 15h. Every Thursday at 17:11 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held60%else halves by day 5

Coming wipes

InWhen, UTCKind
15hThu 29 Oct, 17:11 UTCits own
7d 17hThu 5 Nov, 19:00 UTCFW force wipe
14d 15hThu 12 Nov, 17:11 UTCits own
21d 15hThu 19 Nov, 17:11 UTCits own
28d 15hThu 26 Nov, 17:11 UTCits own
35d 17hThu 3 Dec, 19:00 UTCFW force wipe
42d 15hThu 10 Dec, 17:11 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:11 UTC6d ago 10 – running 1
Thu 15 Oct, 17:09 UTC13d ago 7 halved by day 5 7 days 4
Thu 8 Oct, 17:09 UTC20d ago 10 halved by day 5 7 days 2
Thu 1 Oct, 17:09 UTC FW27d ago 8 held half 7 days 0
Thu 24 Sep, 17:09 UTC34d ago 10 held half 7 days 1
Thu 17 Sep, 17:10 UTC41d ago 7 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average 1 / 200
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 4 on average 1 / 101
XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES EU · groups of 8+ · 100x · monthly · 17 on average 12 / 50
SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES EU · groups of 10+ · 100x · monthly · 11 on average 3 / 100
Forgepoint 100x PvE | Leg Items | Mythic Weapons | Raid Base EU · groups of 8+ · 100x · biweekly · 10 on average 3 / 60
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average 35 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RGN 100x PvE [Events|Purge|Zombies|SkillTree]: what is it?

The wipe rhythm of RGN 100x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:11 UTC. A wipe is scheduled for Thursday 29 October at 17:11 UTC, according to this server's cycle. The current world dates from 6 days 8 hours. The tags list a wipe schedule of one week.

On RGN 100x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

Across recent wipes the busiest point averaged 9 players. Peak population for the latest wipe came 23 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 60% of cases. By day 5 it had fallen below half where the hold failed.

Server details

What is the hosting location of RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The EU tag on RGN 100x PvE [Events|Purge|Zombies|SkillTree] lists it in Europe, with uk1 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 194.69.160.15:28071 is its address.

What Rust build does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RGN 100x PvE [Events|Purge|Zombies|SkillTree]. Joining requires the same protocol on your game; Steam handles the update.

Is RGN 100x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?

RGN 100x PvE [Events|Purge|Zombies|SkillTree] reports online at the current check. Its reported uptime indicates a restart roughly 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does RGN 100x PvE [Events|Purge|Zombies|SkillTree] show?

Server fps averaged 54 over the last 48 hours, with a floor of 1. Buildings, deployables and all other world objects brought the entity total to 79,494. Memory use reached 4,022 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on RGN 100x PvE [Events|Purge|Zombies|SkillTree] carry?

The game's server browser reads the tags RGN 100x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Region code: uk1; ^w (Weekly): A weekly wipe cycle; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server Analytics lists include RGN 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population

Against other Rust servers, how does RGN 100x PvE [Events|Purge|Zombies|SkillTree] compare?

RGN 100x PvE [Events|Purge|Zombies|SkillTree] holds #2,145 on seven-day player hours and #826 in Europe, inside the top 10% of the ranked field.

At what level does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run its population?

Population at the current refresh: 2 players on RGN 100x PvE [Events|Purge|Zombies|SkillTree], against 100 slots. Averaging 2 players across seven days, the server reached a peak of 10. Averaged over 48 hours, activity is highest at 08:00 UTC with 4 players.

Map and rules

What settings and rules does RGN 100x PvE [Events|Purge|Zombies|SkillTree] use?

RGN 100x PvE [Events|Purge|Zombies|SkillTree] names a 100x gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

The game generates a procedural map of size 3,000 with seed 889242788 for RGN 100x PvE [Events|Purge|Zombies|SkillTree]. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: RustGamingNation Procedural.

Connection

How can a player join RGN 100x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1), enter client.connect 194.69.160.15:28071. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$ruk1
Region code Region code: uk1.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.