RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
Online 195.60.166.227:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:40 UTC, in 2d 5h. Every Friday at 14:40 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 5h | Fri 30 Oct, 14:40 UTC | its own |
| 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 5h | Fri 6 Nov, 14:40 UTC | its own |
| 16d 5h | Fri 13 Nov, 14:40 UTC | its own |
| 23d 5h | Fri 20 Nov, 14:40 UTC | its own |
| 30d 5h | Fri 27 Nov, 14:40 UTC | its own |
| 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 5h | Fri 4 Dec, 14:40 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC4d ago | 19 | – | running | 8 |
| Fri 16 Oct, 13:45 UTC11d ago | 16 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:45 UTC18d ago | 20 | held half | 7 days | 2 |
| Thu 1 Oct, 17:58 UTC FW26d ago | 15 | held half | 7.8 days | 15 |
| Fri 25 Sep, 15:06 UTC32d ago | 25 | halved by day 4 | 6.1 days | 7 |
| Fri 18 Sep, 13:58 UTC39d ago | 14 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 3 / 200 |
| RGN 100x PvE [Events|Purge|Zombies|SkillTree] | EU · groups of 8+ · 100x · weekly · 2 on average | 5 / 100 |
| [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 53 on average | 36 / 100 |
| [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 20 on average | 12 / 100 |
| EU GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|Raidabl | EU · groups of 15+ · 15x · monthly · 16 on average | 8 / 100 |
| XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES | EU · groups of 8+ · 100x · monthly · 16 on average | 11 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipe?
On RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr the wipe rhythm is every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is the date the next wipe falls on. The world now in play was created 4 days 18 hours ago. The tags list a wipe schedule of one week.
On RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, what happens on wipe day?
Across recent wipes the busiest point averaged 18 players. Peak population for the latest wipe came 22 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 60% of cases. By day 4.5 it had fallen below half where the hold failed.
Server details
Which location hosts RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
Without a region tag, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 195.60.166.227:28015 is its address.
What Rust build does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr run?
On Linux, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr show, and is it up?
As of the latest refresh, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr is online. Its reported uptime indicates a restart roughly 8 hours ago. Of 168 hours in the last 7 full days, 151 were up: 90%. It entered Rust Server Analytics records on 13 September 2026.
Does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 25. Entity count reached 212,308, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,738 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr carry?
gmrust (Game mode): Rust survival, standard ruleset; mp101 (Max players): 101 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr fits are: Rust servers with a gather rate above 10x, EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Player numbers
Against other Rust servers, how does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr compare?
Player hours for the last seven days place RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at #1,572, in the top 7% of the ranked field.
What is the population of RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr holds 3 players of its 101 slots as of the latest update. Averaging 4 players across seven days, the server reached a peak of 19. Across the last 48 hours, 12:00 UTC shows the highest average: 8 players.
Settings
How is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr configured, and what rules apply?
Gather at 100000x on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, according to the server name. The game's default 8-player group limit is in force. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
A procedural map of size 5,000 with seed 40000, generated by the game, runs on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?
In the Rust console (F1), enter client.connect 195.60.166.227:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.rust-gaming-nation.com/ is its website.