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RGN 100000x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28047 checked 21m ago

Drill-through
FilterServeris RGN 100000x PvE [Events|Purge|Zombies|Ski…
Attributes
100000x weekly wipes moddedoxidepve
Last refreshed
Players now 4/ 100
7-day average 3 peak 11
Rank #1,807 top 8% · #279 in NA
Last wipe 5d ago weekly schedule
Next wipe 1d 0h Thu 29 Oct, 17:10 UTC
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:10 UTC, in 1d 0h. Every Thursday at 17:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak9players, last three wipes
crowd held80%else halves by day 4

Coming wipes

InWhen, UTCKind
1d 0hThu 29 Oct, 17:10 UTCits own
8d 1hThu 5 Nov, 19:00 UTCFW force wipe
15d 0hThu 12 Nov, 17:10 UTCits own
22d 0hThu 19 Nov, 17:10 UTCits own
29d 0hThu 26 Nov, 17:10 UTCits own
36d 1hThu 3 Dec, 19:00 UTCFW force wipe
43d 0hThu 10 Dec, 17:10 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:10 UTC5d ago 11 – running 3
Thu 15 Oct, 17:29 UTC12d ago 9 held half 7 days 4
Thu 8 Oct, 17:10 UTC19d ago 7 held half 7 days 3
Thu 1 Oct, 17:24 UTC FW26d ago 8 held half 7 days 1
Fri 25 Sep, 20:38 UTC32d ago 7 held half 5.9 days 0
Thu 17 Sep, 17:10 UTC40d ago 9 halved by day 4 8.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average 4 / 100
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average 0 / 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average 0 / 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average 0 / 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 46 on average 32 / 100
GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 43 on average 49 / 115

Quick answers

from the figures on this page

Wipe data

On what cycle does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm of RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:10 UTC. A wipe is scheduled for Thursday 29 October at 17:10 UTC, according to this server's cycle. The world now in play was created 5 days 23 hours ago. Its tags carry a weekly wipe schedule.

Wipe day on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: what should you expect?

Across recent wipes the busiest point averaged 9 players. Peak population for the latest wipe came 44 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 80% of cases. The fall below half arrived by day 4 when it didn't hold.

Server

In which region does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] sit?

The NA tag on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] lists it in North America, with us5 as the region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.229.114.68:28047 is its address.

Which Rust version is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?

The current status of RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is online. Its reported uptime indicates a restart roughly 1 hours ago. 96% uptime over the last 7 full days, equal to 162 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] stable?

Over 48 hours the average held at 56 server fps, and the minimum was 8. Buildings, deployables and all other world objects brought the entity total to 83,597. At its highest, memory use was 4,477 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] carry?

The game's server browser reads the tags RGN 100000x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): Region code: us5; ^w (Weekly): The server wipes each week; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RGN 100000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player numbers

What position does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] holds #1,807 on seven-day player hours and #279 in North America, inside the top 8% of the ranked field.

At what level does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run its population?

Population at the current refresh: 4 players on RGN 100000x PvE [Events|Purge|Zombies|SkillTree], against 100 slots. The seven-day mean is 3 players, against a peak of 11. Across the last 48 hours, 18:00 UTC shows the highest average: 8 players.

Map and rules

How is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?

100000x gathering is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] states in its name. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

The game generates a procedural map of size 3,000 with seed 1393169208 for RGN 100000x PvE [Events|Purge|Zombies|SkillTree]. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called RustGamingNation Procedural.

How to join

How do you connect to RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1), enter client.connect 91.229.114.68:28047. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustgamingnation.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.