RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28047 checked 21m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:10 UTC, in 1d 0h. Every Thursday at 17:10 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 0h | Thu 29 Oct, 17:10 UTC | its own |
| 8d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 0h | Thu 12 Nov, 17:10 UTC | its own |
| 22d 0h | Thu 19 Nov, 17:10 UTC | its own |
| 29d 0h | Thu 26 Nov, 17:10 UTC | its own |
| 36d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 0h | Thu 10 Dec, 17:10 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:10 UTC5d ago | 11 | – | running | 3 |
| Thu 15 Oct, 17:29 UTC12d ago | 9 | held half | 7 days | 4 |
| Thu 8 Oct, 17:10 UTC19d ago | 7 | held half | 7 days | 3 |
| Thu 1 Oct, 17:24 UTC FW26d ago | 8 | held half | 7 days | 1 |
| Fri 25 Sep, 20:38 UTC32d ago | 7 | held half | 5.9 days | 0 |
| Thu 17 Sep, 17:10 UTC40d ago | 9 | halved by day 4 | 8.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 4 / 100 |
| CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 0 / 100 |
| RGN 1000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0 / 100 |
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 46 on average | 32 / 100 |
| GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 15x · monthly · 43 on average | 49 / 115 |
Quick answers
from the figures on this pageWipe data
On what cycle does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm of RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:10 UTC. A wipe is scheduled for Thursday 29 October at 17:10 UTC, according to this server's cycle. The world now in play was created 5 days 23 hours ago. Its tags carry a weekly wipe schedule.
Wipe day on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: what should you expect?
Across recent wipes the busiest point averaged 9 players. Peak population for the latest wipe came 44 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 80% of cases. The fall below half arrived by day 4 when it didn't hold.
Server
In which region does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] sit?
The NA tag on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] lists it in North America, with us5 as the region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.229.114.68:28047 is its address.
Which Rust version is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] on?
On Linux, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] up, and how steady is its uptime?
The current status of RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is online. Its reported uptime indicates a restart roughly 1 hours ago. 96% uptime over the last 7 full days, equal to 162 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] stable?
Over 48 hours the average held at 56 server fps, and the minimum was 8. Buildings, deployables and all other world objects brought the entity total to 83,597. At its highest, memory use was 4,477 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] carry?
The game's server browser reads the tags RGN 100000x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): Region code: us5; ^w (Weekly): The server wipes each week; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RGN 100000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Player numbers
What position does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] holds #1,807 on seven-day player hours and #279 in North America, inside the top 8% of the ranked field.
At what level does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run its population?
Population at the current refresh: 4 players on RGN 100000x PvE [Events|Purge|Zombies|SkillTree], against 100 slots. The seven-day mean is 3 players, against a peak of 11. Across the last 48 hours, 18:00 UTC shows the highest average: 8 players.
Map and rules
How is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?
100000x gathering is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] states in its name. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
The game generates a procedural map of size 3,000 with seed 1393169208 for RGN 100000x PvE [Events|Purge|Zombies|SkillTree]. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called RustGamingNation Procedural.
How to join
How do you connect to RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1), enter client.connect 91.229.114.68:28047. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustgamingnation.com/ is its website.