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RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28029 checked 9m ago

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FilterServeris RustGamingNation 50x PvE [Events|Purge|Zo…
Attributes
50x weekly wipes moddedcarbonpve
Last refreshed
Players now 0/ 101
7-day average 1 peak 4
Rank #3,700 top 17%
Last wipe 6d ago weekly schedule
Next wipe 21h Fri 30 Oct, 14:47 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:47 UTC, in 21h. Every Friday at 14:47 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

InWhen, UTCKind
21hFri 30 Oct, 14:47 UTCits own
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
7d 21hFri 6 Nov, 14:47 UTCits own
14d 21hFri 13 Nov, 14:47 UTCits own
21d 21hFri 20 Nov, 14:47 UTCits own
28d 21hFri 27 Nov, 14:47 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe
35d 21hFri 4 Dec, 14:47 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:47 UTC6d ago 3 – running 0
Fri 16 Oct, 13:49 UTC13d ago 7 halved by day 2 7 days 1
Fri 9 Oct, 13:54 UTC20d ago 5 held half 7 days 1
Thu 1 Oct, 18:06 UTC FW27d ago 4 held half 7.8 days 2
Fri 25 Sep, 15:16 UTC34d ago 7 halved by day 1 6.1 days 2
Fri 18 Sep, 14:05 UTC41d ago 4 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average 0 / 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average 2 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 4 on average 4 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 4 on average 8 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average 3 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average 1 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?

On RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] the wipe rhythm is every Friday at 14:47 UTC. A wipe is scheduled for Friday 30 October at 14:47 UTC, according to this server's cycle. The current world dates from 6 days 2 hours. A weekly wipe schedule is published in its tags.

Wipe day on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: what should you expect?

The average busiest count over recent wipes is 5 players. Peak population for the latest wipe came 22 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 60% of cases. By day 1.5 it had fallen below half where the hold failed.

Server details

Which location hosts RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

No region appears in what RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 216.39.240.13:28029.

Which Rust version is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] show, and is it up?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] reports online at the current check. The uptime it reports puts the last restart at about 3 hours ago. Of 168 hours in the last 7 full days, 165 were up: 98%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] show?

Over 48 hours the average held at 29 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 162,634. Memory use reached 4,851 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]'s tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp101 (Max players): 101 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server Analytics lists include RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player numbers

Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit among Rust servers?

Player hours for the last seven days place RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] at #3,700, in the top 17% of the ranked field.

How many players does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] carry?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] holds 0 players of its 101 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 4. Across the last 48 hours, 15:00 UTC shows the highest average: 3 players.

Map and rules

What are the settings on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and its rules?

Gather at 50x on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], according to the server name. The game's default 8-player group limit is in force. roleplay is the game mode, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The game generates a procedural map of size 5,000 with seed 86329953 for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.39.240.13:28029. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp101
Max players 101 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.