PrimeCraze ZombieTown PvE Zombies
Offline NA 216.245.177.60:28015 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 28 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 27 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 18 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 60 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 11 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 3 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does PrimeCraze ZombieTown PvE Zombies wipe?
An estimate from the force wipe gives PrimeCraze ZombieTown PvE Zombies's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 55 days 13 hours ago. Its tags state a wipe schedule of one month.
Server
What is the hosting location of PrimeCraze ZombieTown PvE Zombies?
In North America, according to its NA tag, sits PrimeCraze ZombieTown PvE Zombies. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 216.245.177.60:28015.
Which Rust version is PrimeCraze ZombieTown PvE Zombies on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on PrimeCraze ZombieTown PvE Zombies. Your game must match the protocol to join, and Steam applies that update.
Is PrimeCraze ZombieTown PvE Zombies up, and how steady is its uptime?
Offline at this refresh: PrimeCraze ZombieTown PvE Zombies, last seen 36 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
How should the tags on PrimeCraze ZombieTown PvE Zombies be read?
Tags from PrimeCraze ZombieTown PvE Zombies, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does PrimeCraze ZombieTown PvE Zombies appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists PrimeCraze ZombieTown PvE Zombies fits are: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does PrimeCraze ZombieTown PvE Zombies compare?
PrimeCraze ZombieTown PvE Zombies holds #15,491 on seven-day player hours and #1,586 in North America, inside the top 69% of the ranked field.
What is the population of PrimeCraze ZombieTown PvE Zombies?
The last sighting of PrimeCraze ZombieTown PvE Zombies was 36 days 16 hours ago; it is offline at this refresh.
Settings
What settings and rules does PrimeCraze ZombieTown PvE Zombies use?
Gather rate is not mentioned in the name of PrimeCraze ZombieTown PvE Zombies. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for PrimeCraze ZombieTown PvE Zombies?
The game generates a procedural map of size 4,250 with seed 982227593 for PrimeCraze ZombieTown PvE Zombies. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to PrimeCraze ZombieTown PvE Zombies?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.245.177.60:28015. Find it online at https://primecrazezt.com.