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Drill-through Server detail

PrimeCraze ZombieTown | PvE | Zombies | Events

Online NA 216.245.177.49:28015 checked 9m ago

Drill-through
FilterServeris PrimeCraze ZombieTown | PvE | Zombies | Events
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 1/ 30
7-day average 0 peak 3
Rank #5,670 top 25% · #938 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
US | Ducks PVE Community Server NA · groups of 6 · monthly · 2 on average 0 / 25
Haven ♥ Cozy PvE | No BP Wipe | 6k Map NA · groups of 5 · monthly · 1 on average 1 / 30
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly NA · groups of 6 · biweekly · 13 on average 11 / 100
US RUSTPA.COM | 2X | PvE/PvP | Parental Advisory NA · groups of 6 · 2x · monthly · 3 on average 1 / 50
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 28 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 19 / 200

Quick answers

from the figures on this page

Wipe data

When does PrimeCraze ZombieTown | PvE | Zombies | Events wipe?

The force wipe is the only wipe for PrimeCraze ZombieTown | PvE | Zombies | Events, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 19 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on PrimeCraze ZombieTown | PvE | Zombies | Events: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 23 hours after it began.

Server details

Which location hosts PrimeCraze ZombieTown | PvE | Zombies | Events?

In North America, according to its NA tag, sits PrimeCraze ZombieTown | PvE | Zombies | Events. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 216.245.177.49:28015.

Which Rust version is PrimeCraze ZombieTown | PvE | Zombies | Events on?

On Windows, PrimeCraze ZombieTown | PvE | Zombies | Events runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does PrimeCraze ZombieTown | PvE | Zombies | Events show, and is it up?

The current status of PrimeCraze ZombieTown | PvE | Zombies | Events is online. About 2 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 22 September 2026.

Is performance on PrimeCraze ZombieTown | PvE | Zombies | Events stable?

Over 48 hours the average held at 78 server fps, and the minimum was 62. Buildings, deployables and all other world objects brought the entity total to 108,233. Peak memory was 4,614 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on PrimeCraze ZombieTown | PvE | Zombies | Events carry?

The game's server browser reads the tags PrimeCraze ZombieTown | PvE | Zombies | Events publishes: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): 30 slots in total; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature PrimeCraze ZombieTown | PvE | Zombies | Events?

These Rust Server Analytics lists include PrimeCraze ZombieTown | PvE | Zombies | Events: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does PrimeCraze ZombieTown | PvE | Zombies | Events sit among Rust servers?

PrimeCraze ZombieTown | PvE | Zombies | Events holds #5,670 on seven-day player hours and #938 in North America, inside the top 25% of the ranked field.

At what level does PrimeCraze ZombieTown | PvE | Zombies | Events run its population?

Of 30 slots, 1 are filled on PrimeCraze ZombieTown | PvE | Zombies | Events at this refresh. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 20:00 UTC with 3 players.

Map and rules

What are the settings on PrimeCraze ZombieTown | PvE | Zombies | Events, and its rules?

Gather rate is not mentioned in the name of PrimeCraze ZombieTown | PvE | Zombies | Events. Players per group: up to 6. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for PrimeCraze ZombieTown | PvE | Zombies | Events?

The game generates a procedural map of size 4,250 with seed 1760108465 for PrimeCraze ZombieTown | PvE | Zombies | Events. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto PrimeCraze ZombieTown | PvE | Zombies | Events?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.245.177.49:28015. Find it online at https://primecrazezt.com.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts6

Game

gmrust
Game mode Rust survival, standard ruleset.
mp30
Max players 30 slots in total.
ts6
Group limit The cap is 6 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.