PrimeCraze ZombieTown | PvE | Zombies | Events
Online NA 216.245.177.49:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:16 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| US | Ducks PVE Community Server | NA · groups of 6 · monthly · 2 on average | 0 / 25 |
| Haven ♥ Cozy PvE | No BP Wipe | 6k Map | NA · groups of 5 · monthly · 1 on average | 1 / 30 |
| [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 11 / 100 |
| US RUSTPA.COM | 2X | PvE/PvP | Parental Advisory | NA · groups of 6 · 2x · monthly · 3 on average | 1 / 50 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 28 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 19 / 200 |
Quick answers
from the figures on this pageWipe data
When does PrimeCraze ZombieTown | PvE | Zombies | Events wipe?
The force wipe is the only wipe for PrimeCraze ZombieTown | PvE | Zombies | Events, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 19 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on PrimeCraze ZombieTown | PvE | Zombies | Events: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 23 hours after it began.
Server details
Which location hosts PrimeCraze ZombieTown | PvE | Zombies | Events?
In North America, according to its NA tag, sits PrimeCraze ZombieTown | PvE | Zombies | Events. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 216.245.177.49:28015.
Which Rust version is PrimeCraze ZombieTown | PvE | Zombies | Events on?
On Windows, PrimeCraze ZombieTown | PvE | Zombies | Events runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does PrimeCraze ZombieTown | PvE | Zombies | Events show, and is it up?
The current status of PrimeCraze ZombieTown | PvE | Zombies | Events is online. About 2 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 22 September 2026.
Is performance on PrimeCraze ZombieTown | PvE | Zombies | Events stable?
Over 48 hours the average held at 78 server fps, and the minimum was 62. Buildings, deployables and all other world objects brought the entity total to 108,233. Peak memory was 4,614 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on PrimeCraze ZombieTown | PvE | Zombies | Events carry?
The game's server browser reads the tags PrimeCraze ZombieTown | PvE | Zombies | Events publishes: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): 30 slots in total; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature PrimeCraze ZombieTown | PvE | Zombies | Events?
These Rust Server Analytics lists include PrimeCraze ZombieTown | PvE | Zombies | Events: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does PrimeCraze ZombieTown | PvE | Zombies | Events sit among Rust servers?
PrimeCraze ZombieTown | PvE | Zombies | Events holds #5,670 on seven-day player hours and #938 in North America, inside the top 25% of the ranked field.
At what level does PrimeCraze ZombieTown | PvE | Zombies | Events run its population?
Of 30 slots, 1 are filled on PrimeCraze ZombieTown | PvE | Zombies | Events at this refresh. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 20:00 UTC with 3 players.
Map and rules
What are the settings on PrimeCraze ZombieTown | PvE | Zombies | Events, and its rules?
Gather rate is not mentioned in the name of PrimeCraze ZombieTown | PvE | Zombies | Events. Players per group: up to 6. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.
What is the map for PrimeCraze ZombieTown | PvE | Zombies | Events?
The game generates a procedural map of size 4,250 with seed 1760108465 for PrimeCraze ZombieTown | PvE | Zombies | Events. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto PrimeCraze ZombieTown | PvE | Zombies | Events?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.245.177.49:28015. Find it online at https://primecrazezt.com.