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[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 7m ago

Drill-through
FilterServeris [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Ev…
Attributes
biweekly wipes vanillamoddedoxidepve
Last refreshed
Players now 5/ 100
7-day average 13 peak 33
Rank #791 top 4% · #120 in NA
Last wipe 13d ago biweekly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
01020304014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
14d 4hThu 12 Nov, 17:58 UTCits own
35d 5hThu 3 Dec, 19:00 UTCFW force wipe
42d 4hThu 10 Dec, 17:58 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC13d ago 38 – running 7
Thu 1 Oct, 18:02 UTC FW27d ago 43 halved by day 10 14 days 2
Thu 17 Sep, 17:58 UTC41d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 129 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 36 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 33 on average 9 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 14 on average 6 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average 4 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro NA · groups of 8+ · biweekly · 6 on average 4 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what is it?

On [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly the wipe rhythm is every 4 weeks on Thursday at 17:58 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 13 days 19 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Wipe day on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what should you expect?

The average busiest count over recent wipes is 40 players. Peak population for the latest wipe came 6 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 10.5.

Server details

Which location hosts [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Its NA tag puts [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 135.148.136.6:60405.

Which Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the setup for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. Your game must match the protocol to join, and Steam applies that update.

What uptime does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly show, and is it up?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly reports online at the current check. About 4 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly show?

Server fps averaged 65 over the last 48 hours, with a floor of 46. Entity count reached 256,043, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,691 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser are the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Among the Rust Server Analytics lists [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly fits are: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Population

Against other Rust servers, how does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly compare?

Ranked on seven-day player hours, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #791 overall and #120 in North America, within the top 4% of ranked servers.

What is the population of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Population at the current refresh: 5 players on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, against 100 slots. Averaging 13 players across seven days, the server reached a peak of 33. Across the last 48 hours, 03:00 UTC shows the highest average: 28 players.

Settings

What are the settings on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, and its rules?

No gather rate is given in the name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. A maximum of 6 players per group applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: which one is it?

The game generates a procedural map of size 4,500 with seed 467147874 for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

In the Rust console (F1), enter client.connect 135.148.136.6:60405. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.goldenhourrust.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts6
Group limit Team size is capped at 6.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.