US | Ducks PVE Community Server
Online NA 66.51.99.66:28050 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Haven ♥ Cozy PvE | No BP Wipe | 6k Map | NA · groups of 5 · monthly · 1 on average | 1 / 30 |
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 16 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 21 / 200 |
| [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 6 / 100 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 3 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 9 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does US | Ducks PVE Community Server wipe?
Once a month US | Ducks PVE Community Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 13 hours ago. A monthly wipe schedule is published in its tags.
On US | Ducks PVE Community Server, what happens on wipe day?
The average busiest count over recent wipes is 9 players. 30 hours after the latest wipe the crowd peaked.
Server details
Which location hosts US | Ducks PVE Community Server?
Its NA tag puts US | Ducks PVE Community Server in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 66.51.99.66:28050.
Which Rust version is US | Ducks PVE Community Server on?
On Linux, US | Ducks PVE Community Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is US | Ducks PVE Community Server, and is it online now?
As of the latest refresh, US | Ducks PVE Community Server is online. About 18 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on US | Ducks PVE Community Server stable?
Over 48 hours the average held at 40 server fps, and the minimum was 10. At its highest the entity count was 129,526, including buildings, deployables and all else. Memory use reached 4,204 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on US | Ducks PVE Community Server carry?
Tags from US | Ducks PVE Community Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): Capacity of 25 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does US | Ducks PVE Community Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists US | Ducks PVE Community Server fits are: Community Rust servers, live, PvE Rust servers by live population, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does US | Ducks PVE Community Server compare?
For player hours over the last seven days, US | Ducks PVE Community Server places #2,073 globally and #328 in North America, in the top 9% of all ranked servers.
What is the population of US | Ducks PVE Community Server?
Of 25 slots, 0 are filled on US | Ducks PVE Community Server at this refresh. The seven-day mean is 2 players, against a peak of 9. Across the last 48 hours, 21:00 UTC shows the highest average: 4 players.
Map and rules
How is US | Ducks PVE Community Server configured, and what rules apply?
Gather rate is not mentioned in the name of US | Ducks PVE Community Server. The cap on group membership is 6 players. It runs pve, no fighting other players. The Community category in the server browser lists it. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for US | Ducks PVE Community Server?
The game generates a procedural map of size 4,500 with seed 1337 for US | Ducks PVE Community Server. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
How do you connect to US | Ducks PVE Community Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.66:28050. https://discord.com/invite/7sctTtNb8N is its website.