RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES
Online 216.245.177.33:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:39 UTC26d ago | 2 | – | running | 1 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 29 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 16 / 200 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 40 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 59 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: what is it?
Once a month RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began.
Server
In which region does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES sit?
No region is published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 216.245.177.33:28015.
Which Rust version is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES on?
The platform is Windows, with Rust network protocol 2634 and build 166586 running on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. The protocol has to match before you can join; Steam updates it automatically.
How reliable is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, and is it online now?
As of the latest refresh, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is online. Its reported uptime indicates a restart roughly 3 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES show?
The 48-hour average was 48 server fps; the low was 36. Entity count reached 117,111, covering buildings, deployables and the rest of the world. Memory use reached 4,768 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES carry?
The game's server browser reads the tags RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES publishes: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): 30 slots in total; ts10 (Group limit): The cap is 10 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES hold in the server rankings?
Player hours for the last seven days place RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES at #13,076, in the top 59% of the ranked field.
At what level does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run its population?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES holds 0 players of its 30 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.
Map and rules
How is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES configured, and what rules apply?
Gather rate is not mentioned in the name of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. The cap on group membership is 10 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
The game generates a procedural map of size 4,250 with seed 2045858959 for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
In the Rust console (F1), enter client.connect 216.245.177.33:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.