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Drill-through Server detail

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked

Online EU · fra 213.32.25.216:28515 checked 14m ago

Drill-through
FilterServeris [EU] Heatline.gg - Facechecks | AimTrain …
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #11,254 top 51% · #2350 in EU
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:28 UTC6d ago 1 – running 0
Tue 20 Oct, 09:58 UTC8d ago 1 held half 2.5 days 0
Thu 1 Oct, 18:48 UTC FW27d ago 0 – 18.6 days 0
Wed 23 Sep, 15:05 UTC35d ago 2 halved by day 2 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B EU · groups of 5 · 4 on average 5 / 120
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 724 on average 539 / 500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average 227 / 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average 56 / 400
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ EU · groups of 5 · 1e+06x · weekly · 76 on average 30 / 200
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average 24 / 400

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked wipe?

The next wipe on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 6 days 10 hours ago.

Wipe day on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 2.

Server details

What is the hosting location of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

Its EU tag puts [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked in Europe, and fra is its region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 213.32.25.216:28515.

Which Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked on?

Rust network protocol 2635 and build 168909 on Linux is the setup for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked show, and is it up?

As of the latest refresh, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is online. The uptime it reports puts the last restart at about 6 days 8 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked stable?

The 48-hour average was 256 server fps; the low was 256. Entity count reached 1,321, covering buildings, deployables and the rest of the world. Peak memory was 3,912 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked be read?

The game's server browser reads the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rfra (Region code): fra is the region code on record; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hold in the server rankings?

For player hours over the last seven days, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked places #11,254 globally and #2,350 in Europe, in the top 51% of all ranked servers.

How many players does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked carry?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 20:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked use?

The name of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked does not state a gather rate. Players per group: up to 5. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked uses a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is discord.heatline.gg.

Connection

What is the way onto [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

In the Rust console (F1), enter client.connect 213.32.25.216:28515. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://heatline.gg is its website.

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^e,^d,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rfra
Region code fra is the region code on record.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.