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Drill-through Server detail

UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B

Online EU 195.26.231.233:28015 checked 8m ago

Drill-through
FilterServeris UTG | UNITY TRAINING GROUND | FFA AK, DUE…
Attributes
moddedcarbon
Last refreshed
Players now 16/ 120
7-day average 4 peak 41
Rank #1,470 top 7% · #593 in EU
Last wipe 25d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 13% full

Players

average and peak, with its wipes marked
AveragePeak
02040608022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:11 UTC25d ago 2 – running 0
Mon 28 Sep, 23:35 UTC29d ago 9 halved by day 3 4.7 days 0
Mon 28 Sep, 17:02 UTC30d ago 8 – 0.3 days 0
Sun 27 Sep, 04:39 UTC31d ago 12 – 1.5 days 0
Sat 26 Sep, 21:54 UTC31d ago 12 – 0.3 days 0
Sat 26 Sep, 10:07 UTC32d ago 12 – 0.5 days 1
Fri 25 Sep, 21:06 UTC32d ago 12 – 0.5 days 0
Tue 22 Sep, 12:16 UTC36d ago 7 halved by day 2 3.4 days 1
Mon 21 Sep, 10:05 UTC37d ago 27 – 1.1 days 0
Wed 16 Sep, 06:27 UTC42d ago 50 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 709 on average 1280 / 1500
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RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 82 on average 149 / 400
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ EU · groups of 5 · 1e+06x · weekly · 74 on average 158 / 220
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 36 on average 67 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 39 / 75

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: what is it?

The next wipe on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 5 hours.

Wipe day on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: what should you expect?

Recent wipes averaged a busiest count of 6 players. Peak population for the latest wipe came 28 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server

In which region does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B sit?

Its EU tag puts UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 195.26.231.233:28015.

Which Rust version is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B on?

Rust network protocol 2635 and build 168909 on Linux is the setup for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B. Your game must match the protocol to join, and Steam applies that update.

How reliable is UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B, and is it online now?

The current status of UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B is online. The uptime it reports puts the last restart at about 37 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B show?

Over 48 hours the average held at 251 server fps, and the minimum was 53. At its highest the entity count was 15,075, including buildings, deployables and all else. Peak memory was 3,547 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B carry?

Tags from UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): Capacity of 120 slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^i (Battlefield): High rates and kits drive fast PvP; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

The following Rust Server Analytics lists count UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10.

Player numbers

Where does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B sit among Rust servers?

For player hours over the last seven days, UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B places #1,470 globally and #593 in Europe, in the top 7% of all ranked servers.

At what level does UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B run its population?

Population at the current refresh: 16 players on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B, against 120 slots. Seven-day figures: an average of 4 players and a peak of 41. The 48-hour peak window is 15:00 UTC, at an average of 36 players.

Map and rules

What are the settings on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B, and its rules?

The name of UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B does not state a gather rate. A maximum of 5 players per group applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B: which one is it?

The game generates a procedural map of size 6,000 with seed 1337 for UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

How do you connect to UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.26.231.233:28015. https://discord.com/invite/ewFePfA2Wk is its website.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^e,^d,^i,EU,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival in the standard Rust format.
mp120
Max players Capacity of 120 slots.
ts5
Group limit Team size is capped at 5.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigame rotation covering arenas, Bedwars, parkour and more.
^d
Combat training Training for aim and PvP, loot included.
^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.