[GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists
Online NA 208.73.203.30:7785 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 26 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 27 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 11 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 59 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 11 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists: what is it?
With the force wipe, once a month, [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 15 hours. Its tags state a wipe schedule of one month.
On [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 8 hours in.
Server
Which location hosts [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?
Its NA tag puts [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 208.73.203.30:7785 is its address.
What Rust build does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists run?
On Windows, [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists up, and how steady is its uptime?
[GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists reports online at the current check. About 22 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists stable?
Over 48 hours the average held at 30 server fps, and the minimum was 28. Buildings, deployables and all other world objects brought the entity total to 66,865. Memory use reached 3,369 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists's tags stand for?
Tags from [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp88 (Max players): Capacity of 88 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists among their servers: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists compare?
Ranked on seven-day player hours, [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists is #12,194 overall and #1,368 in North America, within the top 55% of ranked servers.
How many players does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists carry?
Of 88 slots, 0 are filled on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists at this refresh. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 17:00 UTC, at an average of 0 players.
Settings
What are the settings on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists, and its rules?
Gather rate is not mentioned in the name of [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists. No custom group limit: 8 players is the standard. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC off.
What is the map for [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?
The game generates a procedural map of size 5,800 with seed 1337 for [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists. Size and seed fix the map, so a RustMaps view is available from this page. The map is called by klauz24.
How to join
What is the way onto [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.73.203.30:7785. https://www.greatnorthgaming.com is its website.