[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
Online 208.115.217.132:28080 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTC FW27d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai | NA · groups of 8+ · 2x · monthly · 3 on average | 1 / 200 |
| Good Times Custom Maps Server I (PVE-Build) | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| [US] RustDecay PVE 15x Relax & Build - No Kill No Raid | NA · groups of 8+ · 15x · monthly · 11 on average | 11 / 50 |
| [US] RustDecay PVE 200x Relax & Build - No Kill No Raid | NA · groups of 8+ · 200x · monthly · 5 on average | 5 / 50 |
| Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 | NA · groups of 8+ · biweekly · 1 on average | 0 / 50 |
| Outpost Omega | PVE | Build | Explore | Thrive | NA · groups of 8+ · biweekly · 1 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN wipe?
With the force wipe, once a month, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 17 hours. The tags carry a monthly wipe schedule.
On [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, what happens on wipe day?
Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN sit?
The name of [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN points to North America, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 208.115.217.132:28080.
Which Rust version is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN on?
On Windows, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, and is it online now?
[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN reports online at the current check. The uptime it reports puts the last restart at about 22 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN perform well?
The 48-hour average was 81 server fps; the low was 55. Entity count reached 105,304, covering buildings, deployables and the rest of the world. Peak memory was 3,161 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^c (Creative): No gathering, just sandbox building at will; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
The following Rust Server Analytics lists count [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player numbers
Where does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN sit among Rust servers?
Player hours for the last seven days place [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN at #5,354, in the top 24% of the ranked field.
At what level does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN run its population?
[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 22:00 UTC with 2 players.
Map and rules
How is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN configured, and what rules apply?
Gather at 2x on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, according to the server name. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN: which one is it?
[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN uses a procedural map of size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Dark Ages.
How to join
How can a player join [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
In the Rust console (F1), enter client.connect 208.115.217.132:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rusthaven.org/ is its website.