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Drill-through Server detail

[RU]Seven Berg/PvE/Raidbases/events/kit/skin

Offline 208.115.206.18:28265 checked 1d ago

Drill-through
FilterServeris [RU]Seven Berg/PvE/Raidbases/events/kit/skin
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #12,157 top 55%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75113:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 192 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 58 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 39 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 26 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 19 / 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 28 on average 23 / 200

Quick answers

from the figures on this page

Wipe cycle

When does [RU]Seven Berg/PvE/Raidbases/events/kit/skin wipe?

The rhythm of [RU]Seven Berg/PvE/Raidbases/events/kit/skin cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 2 days 2 hours ago the current world was made.

Server details

What is the hosting location of [RU]Seven Berg/PvE/Raidbases/events/kit/skin?

Without a region tag, [RU]Seven Berg/PvE/Raidbases/events/kit/skin still has a name that points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 208.115.206.18:28265 is its address.

What Rust build does [RU]Seven Berg/PvE/Raidbases/events/kit/skin run?

Rust network protocol 2635 and build 168909 on Windows is the setup for [RU]Seven Berg/PvE/Raidbases/events/kit/skin. The protocol has to match before you can join; Steam updates it automatically.

Is [RU]Seven Berg/PvE/Raidbases/events/kit/skin up, and how steady is its uptime?

Last seen 46 hours ago, [RU]Seven Berg/PvE/Raidbases/events/kit/skin now reports offline. About 10 minutes ago is when it last restarted, judged by its reported uptime. Of 24 hours in the last 1 full day, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 27 October 2026.

What performance does [RU]Seven Berg/PvE/Raidbases/events/kit/skin show?

Server fps averaged 208 over the last 48 hours, with a floor of 197. Entity count reached 73,109, covering buildings, deployables and the rest of the world. Memory use reached 1,693 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on [RU]Seven Berg/PvE/Raidbases/events/kit/skin carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [RU]Seven Berg/PvE/Raidbases/events/kit/skin publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [RU]Seven Berg/PvE/Raidbases/events/kit/skin?

The following Rust Server Analytics lists count [RU]Seven Berg/PvE/Raidbases/events/kit/skin among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does [RU]Seven Berg/PvE/Raidbases/events/kit/skin compare?

The seven-day player-hours rank for [RU]Seven Berg/PvE/Raidbases/events/kit/skin is #12,157, inside the top 55% of all ranked servers.

How many players does [RU]Seven Berg/PvE/Raidbases/events/kit/skin carry?

The last sighting of [RU]Seven Berg/PvE/Raidbases/events/kit/skin was 46 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 13:00 UTC shows the highest average: 0 players.

Settings

What settings and rules does [RU]Seven Berg/PvE/Raidbases/events/kit/skin use?

Gather rate is not mentioned in the name of [RU]Seven Berg/PvE/Raidbases/events/kit/skin. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [RU]Seven Berg/PvE/Raidbases/events/kit/skin?

[RU]Seven Berg/PvE/Raidbases/events/kit/skin uses a procedural map of size 3,700 with seed 1445113456, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto [RU]Seven Berg/PvE/Raidbases/events/kit/skin?

In the Rust console (F1), enter client.connect 208.115.206.18:28265. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.