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Drill-through Server detail

Dagobah Island | No Raids | XP | 50 Players

Online EU 207.180.234.46:28015 checked 8m ago

Drill-through
FilterServeris Dagobah Island | No Raids | XP | 50 Players
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,341 top 69% · #2549 in EU
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 315 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 83 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 50 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 29 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 38 / 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 27 on average 21 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Dagobah Island | No Raids | XP | 50 Players: what is it?

The rhythm of Dagobah Island | No Raids | XP | 50 Players cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 7 hours ago.

Server

Which location hosts Dagobah Island | No Raids | XP | 50 Players?

Its EU tag puts Dagobah Island | No Raids | XP | 50 Players in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 207.180.234.46:28015.

Which Rust version is Dagobah Island | No Raids | XP | 50 Players on?

Rust network protocol 2634 and build 166586 on Linux is the setup for Dagobah Island | No Raids | XP | 50 Players. Your game must match the protocol to join, and Steam applies that update.

What uptime does Dagobah Island | No Raids | XP | 50 Players show, and is it up?

Dagobah Island | No Raids | XP | 50 Players reports online at the current check. Its reported uptime indicates a restart roughly 5 days 10 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 2 October 2026 is when Rust Server Analytics first recorded it.

What performance does Dagobah Island | No Raids | XP | 50 Players show?

The 48-hour average was 23 server fps; the low was 9. Buildings, deployables and all other world objects brought the entity total to 153,729. At its highest, memory use was 4,991 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Dagobah Island | No Raids | XP | 50 Players be read?

Tags from Dagobah Island | No Raids | XP | 50 Players, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Build number 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Dagobah Island | No Raids | XP | 50 Players appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Dagobah Island | No Raids | XP | 50 Players among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Dagobah Island | No Raids | XP | 50 Players compare?

Dagobah Island | No Raids | XP | 50 Players holds #15,341 on seven-day player hours and #2,549 in Europe, inside the top 69% of the ranked field.

How many players does Dagobah Island | No Raids | XP | 50 Players carry?

Of 50 slots, 0 are filled on Dagobah Island | No Raids | XP | 50 Players at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Dagobah Island | No Raids | XP | 50 Players use?

No gather rate is given in the name of Dagobah Island | No Raids | XP | 50 Players. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Dagobah Island | No Raids | XP | 50 Players: which one is it?

Dagobah Island | No Raids | XP | 50 Players uses a procedural map of size 5,000 with seed 14312931, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Dagobah Island | No Raids | XP | 50 Players?

In the Rust console (F1), enter client.connect 207.180.234.46:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build Build number 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.