RUST Eternal
Online 199.60.101.250:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 03:18 UTC20d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 12 / 140 |
| Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 0 / 50 |
| [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 0 / 50 |
| [RU] RCVL_25Rus PVE/PVP Four | EA · quad · biweekly · 2 on average | 6 / 51 |
| PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 0 / 100 |
| 【咸鱼PVE启蒙】纯净|养老|突袭|技能 | EA · quad · monthly · 2 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RUST Eternal: what is it?
With too few of its wipes on record, RUST Eternal's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 2 hours.
On RUST Eternal, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does RUST Eternal sit?
No region appears in what RUST Eternal publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 199.60.101.250:28015.
Which Rust version is RUST Eternal on?
On Windows, RUST Eternal runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
What uptime does RUST Eternal show, and is it up?
As of the latest refresh, RUST Eternal is online. The uptime it reports puts the last restart at about 19 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 4 October 2026 is when Rust Server Analytics first recorded it.
Does RUST Eternal perform well?
Server fps averaged 90 over the last 48 hours, with a floor of 75. Entity count reached 139,142, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,724 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do RUST Eternal's tags stand for?
The game's server browser reads the tags RUST Eternal publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RUST Eternal appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RUST Eternal fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
Where does RUST Eternal sit among Rust servers?
Player hours for the last seven days place RUST Eternal at #15,351, in the top 69% of the ranked field. In the quad peer group, the rank is #624.
What is the population of RUST Eternal?
RUST Eternal holds 0 players of its 100 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does RUST Eternal use?
The name of RUST Eternal does not state a gather rate. A maximum of 4 players per group is set (quad). pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RUST Eternal: which one is it?
RUST Eternal uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join RUST Eternal?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 199.60.101.250:28015.