Facepunch Staging Creators
Online 198.244.177.77:28023 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:11 UTC16h ago | – | – | running | 0 |
| Thu 24 Sep, 10:55 UTC35d ago | 2+1 queue | held half | 35 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 48 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 91 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 275 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 343 / 375 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 267 / 300 |
Quick answers
from the figures on this pageWipe cycle
When does Facepunch Staging Creators wipe?
Facepunch Staging Creators follows a wipe rhythm of every 5 weeks on Thursday at 10:11 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 16 hours ago.
On Facepunch Staging Creators, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. With 1 more in the queue, the latest wipe peaked 28 hours after the wipe. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
Which location hosts Facepunch Staging Creators?
No region appears in what Facepunch Staging Creators publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 198.244.177.77:28023 is its address.
Which Rust version is Facepunch Staging Creators on?
The platform is Windows, with Rust network protocol 2636 and build 169627 running on Facepunch Staging Creators. Joining requires the same protocol on your game; Steam handles the update.
Is Facepunch Staging Creators up, and how steady is its uptime?
Facepunch Staging Creators reports online at the current check. About 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on Facepunch Staging Creators stable?
The 48-hour average was 157 server fps; the low was 56. Entity count reached 120,000, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,068 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Facepunch Staging Creators be read?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2636 (Protocol): To join, your game version must match protocol 2636; cs169627 (Build): The game build is 169627; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Facepunch Staging Creators publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Facepunch Staging Creators?
The following Rust Server Analytics lists count Facepunch Staging Creators among their servers: Official Rust servers. It appears on the server list under the following filters: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.
By whom is Facepunch Staging Creators run?
A playrust.com hostname is published by Facepunch Staging Creators, as by 124 other servers we track, so one operator most likely runs them all.
Player numbers
Where does Facepunch Staging Creators sit among Rust servers?
The seven-day player-hours rank for Facepunch Staging Creators is #5,968, inside the top 27% of all ranked servers.
At what level does Facepunch Staging Creators run its population?
As of the latest update, Facepunch Staging Creators reports 0 players. The seven-day mean is 0 players, against a peak of 3. Averaged over 48 hours, activity is highest at 20:00 UTC with 2 players.
Settings
What settings and rules does Facepunch Staging Creators use?
No gather rate is given in the name of Facepunch Staging Creators. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The official Rust tab lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Facepunch Staging Creators?
Facepunch Staging Creators uses a procedural map of size 4,500 with seed 8432123, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Facepunch Staging Creators?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.244.177.77:28023.