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Drill-through Server detail

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

Online 194.69.160.88:28015 checked 11m ago

Drill-through
FilterServeris [EU] Rising World of Rust / Event / Skill…
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak 4
Rank #4,932 top 22%
Last wipe 27d ago monthly schedule
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
35d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average 51 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 26 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 3 / 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 36 / 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average 31 / 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 26 / 75

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipe?

The force wipe is the only wipe for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 11 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: what should you expect?

Recent wipes averaged a busiest count of 2 players. 31 hours after the latest wipe the crowd peaked.

Server details

Which location hosts [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Without a region tag, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C still has a name pointing to Europe, with uk1 as region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.69.160.88:28015 is its address.

What Rust build does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C show, and is it up?

The current status of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is online. About 2 hours ago is when it last restarted, judged by its reported uptime. 90% uptime over the last 7 full days, equal to 152 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C stable?

The 48-hour average was 60 server fps; the low was 55. At its highest the entity count was 89,864, including buildings, deployables and all else. Peak memory was 4,841 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C carry?

Tags from [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Its region code is uk1; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Among the Rust Server Analytics lists [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

18 other servers we track publish a joinmyga.me hostname too, and so does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, which points to a shared operator.

Player numbers

What position does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C hold in the server rankings?

Player hours for the last seven days place [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at #4,932, in the top 22% of the ranked field.

How many players does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C carry?

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 4. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.

Map and rules

How is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C configured, and what rules apply?

Gather rate is not mentioned in the name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: which one is it?

The game generates a procedural map of size 3,000 with seed 100 for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

Connection

How do you connect to [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

In the Rust console (F1), enter client.connect 194.69.160.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$ruk1
Region code Its region code is uk1.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.