[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C
Online 194.69.160.88:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:07 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 51 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 26 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 3 / 140 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 36 / 100 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 31 / 150 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 26 / 75 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipe?
The force wipe is the only wipe for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 11 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: what should you expect?
Recent wipes averaged a busiest count of 2 players. 31 hours after the latest wipe the crowd peaked.
Server details
Which location hosts [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
Without a region tag, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C still has a name pointing to Europe, with uk1 as region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.69.160.88:28015 is its address.
What Rust build does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run?
Rust network protocol 2635 and build 168909 on Linux is the setup for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C show, and is it up?
The current status of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is online. About 2 hours ago is when it last restarted, judged by its reported uptime. 90% uptime over the last 7 full days, equal to 152 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C stable?
The 48-hour average was 60 server fps; the low was 55. At its highest the entity count was 89,864, including buildings, deployables and all else. Peak memory was 4,841 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C carry?
Tags from [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Its region code is uk1; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
Among the Rust Server Analytics lists [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
18 other servers we track publish a joinmyga.me hostname too, and so does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, which points to a shared operator.
Player numbers
What position does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C hold in the server rankings?
Player hours for the last seven days place [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at #4,932, in the top 22% of the ranked field.
How many players does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C carry?
[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 4. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.
Map and rules
How is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C configured, and what rules apply?
Gather rate is not mentioned in the name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: which one is it?
The game generates a procedural map of size 3,000 with seed 100 for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
How do you connect to [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
In the Rust console (F1), enter client.connect 194.69.160.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.