Bastion PvE [Modded,Events,RaidBase,PvPzone]
Online 193.42.126.1:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW28d ago | 14 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 53 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 57 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 38 on average | 97 / 125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 40 / 200 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 34 on average | 33 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 36 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Bastion PvE [Modded,Events,RaidBase,PvPzone]: what is it?
The force wipe is the only wipe for Bastion PvE [Modded,Events,RaidBase,PvPzone], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 28 days 8 hours ago. The tags carry a monthly wipe schedule.
On Bastion PvE [Modded,Events,RaidBase,PvPzone], what happens on wipe day?
Across recent wipes the busiest point averaged 14 players. 23 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of Bastion PvE [Modded,Events,RaidBase,PvPzone]?
A region is not published by Bastion PvE [Modded,Events,RaidBase,PvPzone]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 193.42.126.1:28015.
What Rust build does Bastion PvE [Modded,Events,RaidBase,PvPzone] run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Bastion PvE [Modded,Events,RaidBase,PvPzone]. Your game must match the protocol to join, and Steam applies that update.
What uptime does Bastion PvE [Modded,Events,RaidBase,PvPzone] show, and is it up?
Bastion PvE [Modded,Events,RaidBase,PvPzone] reports online at the current check. About 11 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Bastion PvE [Modded,Events,RaidBase,PvPzone] show?
Server fps averaged 31 over the last 48 hours, with a floor of 10. At its highest the entity count was 112,622, including buildings, deployables and all else. At its highest, memory use was 4,812 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Bastion PvE [Modded,Events,RaidBase,PvPzone] be read?
Tags from Bastion PvE [Modded,Events,RaidBase,PvPzone], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts30 (Group limit): The cap is 30 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): New players have the option of Facepunch's tutorial; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Bastion PvE [Modded,Events,RaidBase,PvPzone]?
Among the Rust Server Analytics lists Bastion PvE [Modded,Events,RaidBase,PvPzone] fits are: Rust tutorial servers, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Bastion PvE [Modded,Events,RaidBase,PvPzone] hold in the server rankings?
On player hours over seven days, Bastion PvE [Modded,Events,RaidBase,PvPzone] ranks #1,754, within the top 8% of ranked servers.
How many players does Bastion PvE [Modded,Events,RaidBase,PvPzone] carry?
Bastion PvE [Modded,Events,RaidBase,PvPzone] holds 0 players of its 40 slots as of the latest update. Seven-day figures: an average of 3 players and a peak of 11. Averaged over 48 hours, activity is highest at 13:00 UTC with 6 players.
Map and rules
How is Bastion PvE [Modded,Events,RaidBase,PvPzone] configured, and what rules apply?
No gather rate is given in the name of Bastion PvE [Modded,Events,RaidBase,PvPzone]. The cap on group membership is 30 players. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for Bastion PvE [Modded,Events,RaidBase,PvPzone]?
The game generates a procedural map of size 4,600 with seed 484601898 for Bastion PvE [Modded,Events,RaidBase,PvPzone]. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Bastion PvE [Modded,Events,RaidBase,PvPzone]?
In the Rust console (F1), enter client.connect 193.42.126.1:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://steamcommunity.com/groups/Bastion-Rust.