Rust Server Analytics 62,070 players11,772 servers
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Drill-through Server detail

Shabba

Offline EU 188.29.80.229:28015 checked 1d ago

Drill-through
FilterServeris Shabba
Attributes
vanillamoddedoxidepve
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,339 top 69% · #2570 in EU
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608000:0001:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average 258 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 9 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 27 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 32 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 30 / 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 14 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Shabba wipe?

With too few of its wipes on record, Shabba's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 23 hours ago the current world was made.

Server details

What is the hosting location of Shabba?

The EU tag on Shabba lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.29.80.229:28015.

What Rust build does Shabba run?

On Linux, Shabba runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Shabba up, and how steady is its uptime?

Last seen 41 hours ago, Shabba now reports offline. About 4 days 9 hours ago is when it last restarted, judged by its reported uptime. The first sighting of it by Rust Server Analytics was on 27 October 2026.

Does Shabba perform well?

Over 48 hours the average held at 68 server fps, and the minimum was 61. At its highest the entity count was 128,460, including buildings, deployables and all else. Memory use reached 3,979 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Shabba be read?

gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser are the tags Shabba publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Shabba appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Shabba: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Shabba compare?

Ranked on seven-day player hours, Shabba is #15,339 overall and #2,570 in Europe, within the top 69% of ranked servers.

How many players does Shabba carry?

Shabba is offline at this refresh; the last contact was 41 hours ago. The seven-day mean for this server is 0 players.

Map and rules

How is Shabba configured, and what rules apply?

Gather rate is not mentioned in the name of Shabba. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Shabba?

A procedural map of size 4,500 with seed 1994412, generated by the game, runs on Shabba. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Shabba?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.29.80.229:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.