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Drill-through Server detail

Shabba

Offline EU 188.29.192.65:28015 checked 1d ago

Drill-through
FilterServeris Shabba
Attributes
vanillamoddedoxidepve
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,339 top 69% · #2570 in EU
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average 247 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 17 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 24 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 28 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 29 / 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average 14 / 200

Quick answers

from the figures on this page

Wipe data

When does Shabba wipe?

The rhythm of Shabba cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 23 hours ago.

Server details

In which region does Shabba sit?

Its EU tag puts Shabba in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.29.192.65:28015.

What Rust build does Shabba run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Shabba. Your game must match the protocol to join, and Steam applies that update.

What uptime does Shabba show, and is it up?

Last seen 46 hours ago, Shabba now reports offline. About 4 days 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (2) was 52%, or 25 of 48 hours. 25 October 2026 is when Rust Server Analytics first recorded it.

What performance does Shabba show?

Over 48 hours the average held at 77 server fps, and the minimum was 77. Buildings, deployables and all other world objects brought the entity total to 128,513. At its highest, memory use was 4,440 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Shabba's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp5 (Max players): Player slots: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags Shabba publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Shabba appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Shabba: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Shabba compare?

For player hours over the last seven days, Shabba places #15,339 globally and #2,570 in Europe, in the top 69% of all ranked servers.

What is the population of Shabba?

No response from Shabba at the latest check, with a last sighting 46 hours ago. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does Shabba use?

Gather rate is not mentioned in the name of Shabba. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on Shabba: which one is it?

A procedural map of size 4,500 with seed 1994412, generated by the game, runs on Shabba. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Shabba?

In the Rust console (F1), enter client.connect 188.29.192.65:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp5
Max players Player slots: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.