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Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.24:10000 checked 9m ago

Drill-through
FilterServeris Magic Rust #4 — Modded 2x (Solo/Duo/Trio)…
Attributes
2x trio weekly wipes moddedoxide
Last refreshed
Players now 28/ 100
7-day average 97 peak 256
Rank #194 top 0.9%
Last wipe 6d ago weekly schedule
Next wipe 17h Fri 30 Oct, 10:01 UTC
Capacity 28% full

Players

average and peak, with its wipes marked
AveragePeak
05010015020017:0001:0009:0019:0003:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608017:0001:0009:0019:0003:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 17h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak242players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
17hFri 30 Oct, 10:01 UTCits own
7d 2hThu 5 Nov, 19:00 UTCFW force wipe
7d 17hFri 6 Nov, 10:01 UTCits own
14d 17hFri 13 Nov, 10:01 UTCits own
21d 17hFri 20 Nov, 10:01 UTCits own
28d 17hFri 27 Nov, 10:01 UTCits own
35d 2hThu 3 Dec, 19:00 UTCFW force wipe
35d 17hFri 4 Dec, 10:01 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 256+70 queue – running 17
Fri 16 Oct, 10:01 UTC13d ago 235+39 queue halved by day 3 7 days 9
Fri 9 Oct, 10:01 UTC20d ago 236+50 queue halved by day 3 7 days 14
Fri 2 Oct, 10:03 UTC27d ago 238+59 queue halved by day 4 7 days 20
Fri 25 Sep, 10:01 UTC34d ago 234+43 queue halved by day 3 7 days 7
Fri 18 Sep, 10:01 UTC41d ago 237+48 queue halved by day 4 7 days 26

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 257 on average 24 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 225 on average 840 / 850
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 136 on average 120 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 66 on average 385 / 390
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average 24 / 200
Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 58 on average 13 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: what is it?

The wipe rhythm of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when its next wipe is due. The current world dates from 6 days 6 hours. Its tags carry a weekly wipe schedule.

On Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, what happens on wipe day?

The average busiest count over recent wipes is 242 players. On the latest wipe 70 more waited in the queue as the crowd peaked 25 hours after the wipe. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.

Server

In which region does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?

Without a region tag, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.207.214.24:10000.

Which Rust version is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?

On Windows, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий up, and how steady is its uptime?

As of the latest refresh, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. About 1 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform well?

Over 48 hours the average held at 48 server fps, and the minimum was 48. At its highest the entity count was 210,453, including buildings, deployables and all else. At its highest, memory use was 6,182 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий's tags stand for?

The game's server browser reads the tags Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; jp0 (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий fits are: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Who operates Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

35 other servers we track publish a magicrust.gg hostname too, and so does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which points to a shared operator.

Player numbers

Where does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit among Rust servers?

The seven-day player-hours rank for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is #194, inside the top 0.9% of all ranked servers. The trio segment places it at #23.

What is the population of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Of 100 slots, 28 are filled on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий at this refresh. Seven-day figures: an average of 97 players and a peak of 256. Averaged over 48 hours, activity is highest at 17:00 UTC with 134 players.

Map and rules

What settings and rules does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий use?

2x gathering is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий states in its name. Groups: trio, capped at 3 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: which one is it?

The game generates a procedural map of size 4,000 with seed 1337 for Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: BAЙП ЧEPEЗ 18 Ч..

Connection

How do you connect to Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

In the Rust console (F1), enter client.connect 185.207.214.24:10000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://magicrust.gg/serv4.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts3
Group limit Team size is capped at 3.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Other

jp0
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.