Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.134:20000 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #38 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:02 UTC, in 3d 5h. Every Monday at 10:02 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 5h | Mon 2 Nov, 10:02 UTC | its own |
| 6d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 10d 5h | Mon 9 Nov, 10:02 UTC | its own |
| 17d 5h | Mon 16 Nov, 10:02 UTC | its own |
| 24d 5h | Mon 23 Nov, 10:02 UTC | its own |
| 31d 5h | Mon 30 Nov, 10:02 UTC | its own |
| 34d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 38d 5h | Mon 7 Dec, 10:02 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 234, 32 hours in, with 45 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:02 UTC3d ago | 234+45 queue | – | running | 8 |
| Mon 19 Oct, 10:01 UTC10d ago | 38 | halved by day 5 | 7 days | 5 |
| Mon 12 Oct, 10:02 UTC17d ago | 28 | halved by day 6 | 7 days | 2 |
| Mon 5 Oct, 10:02 UTC24d ago | 66 | halved by day 3 | 7 days | 24 |
| Mon 28 Sep, 10:01 UTC31d ago | 51 | held half | 7 days | 2 |
| Mon 21 Sep, 10:01 UTC38d ago | 55 | halved by day 2 | 7 days | 4 |
| Mon 14 Sep, 10:02 UTC45d ago | 52 | halved by day 5 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 | EU · trio · 2x · weekly · 239 on average | 0 / 500 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | EU · trio · 2x · weekly · 235 on average | 136 / 200 |
| MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 | EU · trio · 2x · weekly · 144 on average | 14 / 350 |
| [EU] Stevious 2x | Solo/Duo/Trio | 29/10 | EU · trio · 2x · weekly · 69 on average | 55 / 430 |
| EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 | EU · trio · 2x · weekly · 66 on average | 2 / 200 |
| Blood Rust - Yellow [trio, x2] | EU · trio · 2x · weekly · 58 on average | 1 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe?
On Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий the wipe rhythm is every Monday at 10:02 UTC. Monday 2 November at 10:02 UTC is the date the next wipe falls on. The world now in play was created 3 days 18 hours ago. A weekly wipe schedule is published in its tags.
Wipe day on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: what should you expect?
Across recent wipes the busiest point averaged 100 players. With 45 more in the queue, the latest wipe peaked 32 hours after the wipe. Recent wipes held the crowd above half that peak until the next wipe in 20% of cases. The fall below half arrived by day 4 when it didn't hold.
Server details
In which region does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?
No region tag is published by Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.207.214.134:20000 is its address.
Which Rust version is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online now?
The current status of Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. The uptime it reports puts the last restart at about 22 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий show?
Over 48 hours the average held at 48 server fps, and the minimum was 48. Buildings, deployables and all other world objects brought the entity total to 231,323. At its highest, memory use was 7,136 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий carry?
Tags from Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; jp0 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Who operates Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The same operator most likely runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.
Player numbers
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit among Rust servers?
The seven-day player-hours rank for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is #307, inside the top 1% of all ranked servers. In the trio peer group, the rank is #38.
At what level does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run its population?
Of 100 slots, 14 are filled on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий at this refresh. Averaging 60 players across seven days, the server reached a peak of 234. Averaged over 48 hours, activity is highest at 17:00 UTC with 171 players.
Map and rules
What settings and rules does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий use?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий names a 2x gather rate. A maximum of 3 players per group is set (trio). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A procedural map of size 4,000 with seed 1112022, generated by the game, runs on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: ДЛЯ CЛAБЫX ПK.
Connection
What is the way onto Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
In the Rust console (F1), enter client.connect 185.207.214.134:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://magicrust.gg/serv11.