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Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.134:20000 checked 10m ago

Drill-through
FilterServeris Magic Rust #11 — Modded 2x (Solo/Duo/Trio…
Attributes
2x trio weekly wipes moddedoxide
Last refreshed
Players now 14/ 100
7-day average 60 peak 234
Rank #307 top 1%
Last wipe 3d ago weekly schedule
Next wipe 3d 5h Mon 2 Nov, 10:02 UTC
Capacity 14% full

Players

average and peak, with its wipes marked
AveragePeak
05010015020005:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 1% of all ranked servers, and #38 of the trio servers (top 6%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:02 UTC, in 3d 5h. Every Monday at 10:02 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak100players, last three wipes
crowd held20%else halves by day 4

Coming wipes

InWhen, UTCKind
3d 5hMon 2 Nov, 10:02 UTCits own
6d 14hThu 5 Nov, 19:00 UTCFW force wipe
10d 5hMon 9 Nov, 10:02 UTCits own
17d 5hMon 16 Nov, 10:02 UTCits own
24d 5hMon 23 Nov, 10:02 UTCits own
31d 5hMon 30 Nov, 10:02 UTCits own
34d 14hThu 3 Dec, 19:00 UTCFW force wipe
38d 5hMon 7 Dec, 10:02 UTCits own

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 234, 32 hours in, with 45 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:02 UTC3d ago 234+45 queue – running 8
Mon 19 Oct, 10:01 UTC10d ago 38 halved by day 5 7 days 5
Mon 12 Oct, 10:02 UTC17d ago 28 halved by day 6 7 days 2
Mon 5 Oct, 10:02 UTC24d ago 66 halved by day 3 7 days 24
Mon 28 Sep, 10:01 UTC31d ago 51 held half 7 days 2
Mon 21 Sep, 10:01 UTC38d ago 55 halved by day 2 7 days 4
Mon 14 Sep, 10:02 UTC45d ago 52 halved by day 5 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 239 on average 0 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 235 on average 136 / 200
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 144 on average 14 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 69 on average 55 / 430
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 66 on average 2 / 200
Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 58 on average 1 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe?

On Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий the wipe rhythm is every Monday at 10:02 UTC. Monday 2 November at 10:02 UTC is the date the next wipe falls on. The world now in play was created 3 days 18 hours ago. A weekly wipe schedule is published in its tags.

Wipe day on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: what should you expect?

Across recent wipes the busiest point averaged 100 players. With 45 more in the queue, the latest wipe peaked 32 hours after the wipe. Recent wipes held the crowd above half that peak until the next wipe in 20% of cases. The fall below half arrived by day 4 when it didn't hold.

Server details

In which region does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?

No region tag is published by Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.207.214.134:20000 is its address.

Which Rust version is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online now?

The current status of Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. The uptime it reports puts the last restart at about 22 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий show?

Over 48 hours the average held at 48 server fps, and the minimum was 48. Buildings, deployables and all other world objects brought the entity total to 231,323. At its highest, memory use was 7,136 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий carry?

Tags from Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; jp0 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Who operates Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The same operator most likely runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.

Player numbers

Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit among Rust servers?

The seven-day player-hours rank for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is #307, inside the top 1% of all ranked servers. In the trio peer group, the rank is #38.

At what level does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run its population?

Of 100 slots, 14 are filled on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий at this refresh. Averaging 60 players across seven days, the server reached a peak of 234. Averaged over 48 hours, activity is highest at 17:00 UTC with 171 players.

Map and rules

What settings and rules does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий use?

Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий names a 2x gather rate. A maximum of 3 players per group is set (trio). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

A procedural map of size 4,000 with seed 1112022, generated by the game, runs on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: ДЛЯ CЛAБЫX ПK.

Connection

What is the way onto Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

In the Rust console (F1), enter client.connect 185.207.214.134:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://magicrust.gg/serv11.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

jp0
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.