RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE
Online EU 185.180.2.45:28669 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:19 UTC10h ago | – | – | running | 0 |
| Thu 1 Oct, 16:28 UTC27d ago | 2 | halved by day 1 | 27.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 86 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 12 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 4 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 7 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 4 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 7 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE wipe?
The rhythm of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 10 hours.
Wipe day on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE: what should you expect?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.
Server details
In which region does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE sit?
In Europe, according to its EU tag, sits RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.180.2.45:28669.
Which Rust version is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE on?
On Linux, RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE runs Rust network protocol 2635 and build 167398. The protocol has to match before you can join; Steam updates it automatically.
How reliable is RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE, and is it online now?
The current status of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is online. About 7 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 78%, or 131 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE stable?
Server fps averaged 20 over the last 48 hours, with a floor of 20. At its highest the entity count was 73,629, including buildings, deployables and all else. At its highest, memory use was 3,421 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE be read?
The game's server browser reads the tags RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Player slots: 30; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?
Among the Rust Server Analytics lists RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
What position does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE hold in the server rankings?
Ranked on seven-day player hours, RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE is #8,842 overall and #2,169 in Europe, within the top 40% of ranked servers.
How many players does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE carry?
RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE holds 0 players of its 30 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.
Settings
What settings and rules does RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE use?
No gather rate is given in the name of RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE: which one is it?
A procedural map of size 4,500 with seed 77541377, generated by the game, runs on RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
How can a player join RUST – POSLEDNÍ SIGNÁL | CZ/SK PvE?
In the Rust console (F1), enter client.connect 185.180.2.45:28669. Launch Rust on this page also works, opening Rust through Steam and connecting you.