Rust Server Analytics 103,740 players11,898 servers
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Drill-through Server detail

Localhost

Offline NA 184.144.242.31:28015 checked 2d ago

Drill-through
FilterServeris Localhost
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 1/ 3
7-day average 1 peak 1
Rank #11,058 top 50% · #1317 in NA
Last wipe 11d ago monthly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 33% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 50% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
35d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:23 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average 33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average 33 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average 76 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 22 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average 17 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average 14 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Localhost wipe?

Once a month Localhost wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 11 days 13 hours ago. Its tags state a wipe schedule of one month.

Wipe day on Localhost: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Localhost sit?

Its NA tag puts Localhost in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 184.144.242.31:28015.

Which Rust version is Localhost on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Localhost. Joining requires the same protocol on your game; Steam handles the update.

Is Localhost up, and how steady is its uptime?

The current status is offline for Localhost, with the last sighting 2 days 16 hours ago. 2% uptime over the last 7 full days, equal to 4 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Localhost carry?

Tags from Localhost, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): 3 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Localhost appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Localhost: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Localhost compare?

Localhost holds #11,058 on seven-day player hours and #1,317 in North America, inside the top 50% of the ranked field.

At what level does Localhost run its population?

Localhost is offline at this refresh; the last contact was 2 days 16 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

What settings and rules does Localhost use?

No gather rate is given in the name of Localhost. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Localhost: which one is it?

A procedural map, generated by the game, runs on Localhost.

How to join

How can a player join Localhost?

In the Rust console (F1), enter client.connect 184.144.242.31:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players 3 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.