测试
Offline 183.221.149.16:26690 checked 37d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 04:17 UTC, in 4d 9h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 9h | Mon 2 Nov, 04:17 UTC | its own |
| 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 18d 9h | Mon 16 Nov, 04:17 UTC | its own |
| 32d 9h | Mon 30 Nov, 04:17 UTC | its own |
| 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 04:17 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 17 on average | 5 / 100 |
| [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 2 / 20 |
| 瞌睡熊『5倍10废|10.28|萌新首选|无权限』 | EA · groups of 8+ · biweekly · 4 on average | 5 / 100 |
| [JP/PvE][BPリサーチ]MatoyServer初しん者〇 | EA · groups of 8+ · biweekly · 2 on average | 6 / 50 |
| [JPN] Apple Server | PvP | Vanilla | 2Weekly | EA · groups of 8+ · biweekly · 2 on average | 4 / 50 |
| cczsbwd/solo/独狼/原倍半月清/月图/公益服 | EA · no group limit · biweekly · 1 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does 测试 wipe?
Its tag guides the prediction, since 测试 has too few wipes on record to confirm the schedule. A wipe is scheduled for Monday 2 November at 04:17 UTC, according to this server's cycle. 37 days 14 hours ago the current world was made. A wipe every two weeks is stated in its tags.
Wipe day on 测试: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of 测试?
No region tag is published by 测试, but the name points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 183.221.149.16:26690 is its address.
What Rust build does 测试 run?
Rust network protocol 2633 and build 164530 on Windows is the setup for 测试. Joining requires the same protocol on your game; Steam handles the update.
Is 测试 up, and how steady is its uptime?
The current status is offline for 测试, with the last sighting 37 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 21 September 2026.
Tags
What do 测试's tags stand for?
The game's server browser reads the tags 测试 publishes: gmvanilla (Game mode): Survival on vanilla settings; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 测试 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include 测试: Modded Rust servers: live data. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Where does 测试 sit among Rust servers?
On player hours over seven days, 测试 ranks #15,477, within the top 68% of ranked servers.
At what level does 测试 run its population?
测试 is offline at this refresh; the last contact was 37 days 14 hours ago.
Map and rules
What are the settings on 测试, and its rules?
The name of 测试 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for 测试?
The game generates a procedural map for 测试.
Connection
How can a player join 测试?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 183.221.149.16:26690.