Rust Server Analytics 40,450 players11,620 servers
All servers
Drill-through Server detail

cczsbwd/solo/独狼/原倍半月清/月图/公益服

Online EA 45.125.45.142:10010 checked 12m ago

Drill-through
FilterServeris cczsbwd/solo/独狼/原倍半月清/月图/公益服
Attributes
teams off biweekly wipes vanillamoddedoxide
Last refreshed
Players now 2/ 50
7-day average 1 peak 4
Rank #2,715 top 12% · #275 in EA
Last wipe 4d ago biweekly schedule
Next wipe 8d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

usual gap18.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 8

Coming wipes

InWhen, UTCKind
8d 11hThu 5 Nov, 19:00 UTCFW force wipe
9d 3hFri 6 Nov, 10:52 UTCits own
23d 3hFri 20 Nov, 10:52 UTCits own
36d 11hThu 3 Dec, 19:00 UTCFW force wipe
37d 3hFri 4 Dec, 10:52 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:52 UTC4d ago 4 – running 0
Fri 2 Oct, 09:50 UTC25d ago 4 halved by day 12 21 days 0
Wed 16 Sep, 21:46 UTC41d ago 7 halved by day 4 15.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 18 on average 6 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average 2 / 20
瞌睡熊『5倍10废|10.28|萌新首选|无权限』 EA · groups of 8+ · biweekly · 4 on average 3 / 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 EA · groups of 8+ · biweekly · 2 on average 2 / 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly EA · groups of 8+ · biweekly · 2 on average 4 / 50
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 78 on average 33 / 200

Quick answers

from the figures on this page

Wipe cycle

When does cczsbwd/solo/独狼/原倍半月清/月图/公益服 wipe?

Its tag guides the prediction, since cczsbwd/solo/独狼/原倍半月清/月图/公益服 has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 4 days 20 hours ago. Its tags publish a wipe schedule of every two weeks.

On cczsbwd/solo/独狼/原倍半月清/月图/公益服, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. 25 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 8.

Server details

What is the hosting location of cczsbwd/solo/独狼/原倍半月清/月图/公益服?

Its EA tag puts cczsbwd/solo/独狼/原倍半月清/月图/公益服 in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 45.125.45.142:10010 is its address.

Which Rust version is cczsbwd/solo/独狼/原倍半月清/月图/公益服 on?

On Windows, cczsbwd/solo/独狼/原倍半月清/月图/公益服 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is cczsbwd/solo/独狼/原倍半月清/月图/公益服 up, and how steady is its uptime?

As of the latest refresh, cczsbwd/solo/独狼/原倍半月清/月图/公益服 is online. About 11 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on cczsbwd/solo/独狼/原倍半月清/月图/公益服 stable?

Server fps averaged 115 over the last 48 hours, with a floor of 88. Buildings, deployables and all other world objects brought the entity total to 72,120. At its highest, memory use was 2,428 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on cczsbwd/solo/独狼/原倍半月清/月图/公益服 be read?

Tags from cczsbwd/solo/独狼/原倍半月清/月图/公益服, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts0 (Group limit): No teams here; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does cczsbwd/solo/独狼/原倍半月清/月图/公益服 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count cczsbwd/solo/独狼/原倍半月清/月图/公益服 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does cczsbwd/solo/独狼/原倍半月清/月图/公益服 compare?

Ranked on seven-day player hours, cczsbwd/solo/独狼/原倍半月清/月图/公益服 is #2,715 overall and #275 in Asia, within the top 12% of ranked servers.

At what level does cczsbwd/solo/独狼/原倍半月清/月图/公益服 run its population?

cczsbwd/solo/独狼/原倍半月清/月图/公益服 holds 2 players of its 50 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 03:00 UTC with 4 players.

Settings

How is cczsbwd/solo/独狼/原倍半月清/月图/公益服 configured, and what rules apply?

Gather rate is not mentioned in the name of cczsbwd/solo/独狼/原倍半月清/月图/公益服. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on cczsbwd/solo/独狼/原倍半月清/月图/公益服: which one is it?

cczsbwd/solo/独狼/原倍半月清/月图/公益服 uses a procedural map of size 3,500 with seed 1148632274, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join cczsbwd/solo/独狼/原倍半月清/月图/公益服?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.125.45.142:10010.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts0
Group limit No teams here.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.