[JP/PvE][BPリサーチ]MatoyServer初しん者〇
Online 162.43.28.110:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 03:48 UTC, in 6h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6h | Fri 30 Oct, 03:48 UTC | its own |
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 6h | Fri 13 Nov, 03:48 UTC | its own |
| 28d 6h | Fri 27 Nov, 03:48 UTC | its own |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 6h | Fri 11 Dec, 03:48 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 03:48 UTC13d ago | 9 | – | running | 1 |
| Thu 1 Oct, 20:19 UTC FW28d ago | 10 | halved by day 10 | 14.3 days | 0 |
| Fri 18 Sep, 09:54 UTC41d ago | 16 | halved by day 4 | 13.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 0 / 100 |
| 瞌睡熊『5倍10废|10.30|萌新首选|无权限』 | EA · groups of 8+ · biweekly · 4 on average | 1 / 100 |
| [JPN] Apple Server | PvP | Vanilla | 2Weekly | EA · groups of 8+ · biweekly · 2 on average | 1 / 50 |
| cczsbwd/solo/独狼/原倍半月清/月图/公益服 | EA · no group limit · biweekly · 2 on average | 1 / 50 |
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 76 on average | 191 / 225 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 36 on average | 9 / 215 |
Quick answers
from the figures on this pageWipe data
When does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 wipe?
The prediction follows its tag, because too few of [JP/PvE][BPリサーチ]MatoyServer初しん者〇's wipes are on record to confirm the schedule. Friday 30 October at 03:48 UTC is the date the next wipe falls on. The current world dates from 13 days 17 hours. The tags carry an every-two-weeks wipe schedule.
Wipe day on [JP/PvE][BPリサーチ]MatoyServer初しん者〇: what should you expect?
Recent wipes averaged a busiest count of 12 players. The highest player count on the latest wipe arrived 12 hours in. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 7.
Server
Which location hosts [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
The name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 points to Asia, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 162.43.28.110:28015.
What Rust build does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [JP/PvE][BPリサーチ]MatoyServer初しん者〇. Joining requires the same protocol on your game; Steam handles the update.
Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 up, and how steady is its uptime?
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 reports online at the current check. The uptime it reports puts the last restart at about 4 days 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 show?
Over 48 hours the average held at 94 server fps, and the minimum was 60. Entity count reached 121,903, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,876 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 carry?
Tags from [JP/PvE][BPリサーチ]MatoyServer初しん者〇, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [JP/PvE][BPリサーチ]MatoyServer初しん者〇 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 compare?
The seven-day player-hours rank for [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is #2,164, inside the top 10% of all ranked servers.
What is the population of [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 holds 1 players of its 50 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 9. Averaged over 48 hours, activity is highest at 16:00 UTC with 7 players.
Map and rules
How is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 configured, and what rules apply?
The name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on [JP/PvE][BPリサーチ]MatoyServer初しん者〇: which one is it?
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 uses a procedural map of size 4,300 with seed 1695590415, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.28.110:28015. Find it online at https://discord.com/invite/XveYFf5a4B.