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Drill-through Server detail

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com

Online EA 162.222.17.244:27777 checked 6m ago

Drill-through
FilterServeris Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間…
Attributes
biweekly wipes vanillaoxide
Last refreshed
Players now 2/ 215
7-day average 35 peak 101
Rank #493 top 2% · #14 in EA
Last wipe 10d ago biweekly schedule
Next wipe 3d 5h Mon 2 Nov, 08:41 UTC
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
02040608004:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 08:41 UTC, in 3d 5h. Its biweekly schedule tag · low confidence

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak142players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
3d 5hMon 2 Nov, 08:41 UTCits own
6d 15hThu 5 Nov, 19:00 UTCFW force wipe
17d 5hMon 16 Nov, 08:41 UTCits own
31d 5hMon 30 Nov, 08:41 UTCits own
34d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 19 OctMon 5 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 214, 4 hours in, with 96 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:41 UTC10d ago 214+96 queue – running 15
Mon 5 Oct, 05:58 UTC24d ago 212+121 queue halved by day 4 14.1 days 1
Sat 3 Oct, 08:52 UTC26d ago 1+4 queue – 1.9 days 0
Thu 1 Oct, 17:42 UTC FW28d ago 1 – 1.6 days 6
Mon 21 Sep, 08:34 UTC38d ago 218+155 queue halved by day 4 10.4 days 33

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 79 on average 61 / 200
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average 30 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 4 on average 5 / 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 0 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average 0 / 500
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 14 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com: what is it?

The tag sets the prediction: too few of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com's wipes are on record to confirm its schedule. Monday 2 November at 08:41 UTC is the date the next wipe falls on. The current world dates from 10 days 18 hours. Its tags publish a wipe schedule of every two weeks.

Wipe day on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com: what should you expect?

The average busiest count over recent wipes is 142 players. With 96 more in the queue, the latest wipe peaked 4 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.

Server details

Which location hosts Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Its EA tag puts Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 162.222.17.244:27777.

What Rust build does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. Joining requires the same protocol on your game; Steam handles the update.

Is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com up, and how steady is its uptime?

The current status of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com is online. The uptime it reports puts the last restart at about 22 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com show?

The 48-hour average was 45 server fps; the low was 44. Entity count reached 224,066, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,671 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com carry?

The game's server browser reads the tags Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com publishes: gmrust (Game mode): Survival in the standard Rust format; mp215 (Max players): 215 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; EA (East Asia): East Asia is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

These Rust Server Analytics lists include Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 25+ on average.

By whom is Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com run?

A jumprust.com hostname is published by Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, as by 15 other servers we track, so one operator most likely runs them all.

Player numbers

What position does Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com hold in the server rankings?

Ranked on seven-day player hours, Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com is #493 overall and #14 in Asia, within the top 2% of ranked servers.

What is the population of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com holds 2 players of its 215 slots as of the latest update. The seven-day mean is 35 players, against a peak of 101. Across the last 48 hours, 14:00 UTC shows the highest average: 53 players.

Settings

What are the settings on Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com, and its rules?

No gather rate is given in the name of Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

What is the map for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

The game generates a procedural map of size 4,000 with seed 1337 for Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is ✿ JumpRust.com日本™ FPS+.

Connection

What is the way onto Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.222.17.244:27777. Find it online at https://jumprust.com/.

Server tags

what each one means

Published as mp215,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp215
Max players 215 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.