Rust Server Analytics 34,284 players11,672 servers
All servers
Drill-through Server detail

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

Online EA 139.99.124.11:28015 checked 12m ago

Drill-through
FilterServeris [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Attributes
biweekly wipes vanillaoxide
Last refreshed
Players now 2/ 200
7-day average 4 peak 15
Rank #1,587 top 7% · #158 in EA
Last wipe 7h ago biweekly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0246804:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 19:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020004:0013:0022:0007:0016:0002:00Wiped Wed 28 Oct, 19:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak31players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
13d 16hWed 11 Nov, 19:34 UTCits own
27d 16hWed 25 Nov, 19:34 UTCits own
35d 15hThu 3 Dec, 19:00 UTCFW force wipe
41d 16hWed 9 Dec, 19:34 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:34 UTC7h ago – – running 1
Thu 15 Oct, 17:48 UTC13d ago 34 halved by day 7 13.1 days 4
Thu 1 Oct, 18:03 UTC FW27d ago 28 held half 14 days 0
Tue 15 Sep, 15:49 UTC43d ago 32 halved by day 10 16.1 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 65 on average 8 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 41 on average 7 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 27 on average 5 / 100
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 1 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 0 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开 EA · groups of 8+ · 1x · biweekly · 1 on average 0 / 500

Quick answers

from the figures on this page

Wipe data

On what cycle does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe?

Its tag guides the prediction, since [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 7 hours ago. The tags carry an every-two-weeks wipe schedule.

Wipe day on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: what should you expect?

Recent wipes averaged a busiest count of 31 players. Peak population for the latest wipe came 18 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half arrived by day 8.5 when it didn't hold.

Server details

What is the hosting location of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The EA tag on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists it in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 139.99.124.11:28015 is its address.

What Rust build does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, and is it online now?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla reports online at the current check. The uptime it reports puts the last restart at about 3 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla perform well?

Server fps averaged 126 over the last 48 hours, with a floor of 14. At its highest the entity count was 117,251, including buildings, deployables and all else. At its highest, memory use was 4,282 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EA (East Asia): East Asia is the region it appears under in the browser are the tags [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla among their servers: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, how does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla compare?

Ranked on seven-day player hours, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is #1,587 overall and #158 in Asia, within the top 7% of ranked servers.

What is the population of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Of 200 slots, 2 are filled on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at this refresh. Seven-day figures: an average of 4 players and a peak of 15. Across the last 48 hours, 15:00 UTC shows the highest average: 4 players.

Settings

How is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla configured, and what rules apply?

Gather rate is not mentioned in the name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

A procedural map of size 3,500 with seed 1444129400, generated by the game, runs on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 139.99.124.11:28015. Find it online at https://discord.com/invite/G4kV5sDrjr.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.