Staging PVE Australia (Carbon)
Online OC 180.150.91.79:26010 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 70% in OC, and #413 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:06 UTC19d ago | 1 | – | running | 0 |
| Sun 4 Oct, 12:58 UTC24d ago | 1 | held half | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 3 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 0 / 50 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 3 / 140 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 18 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 9 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Staging PVE Australia (Carbon): what is it?
With the force wipe, once a month, Staging PVE Australia (Carbon) wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 19 days 2 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on Staging PVE Australia (Carbon): what should you expect?
Recent wipes averaged a busiest count of 1 players. 38 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
In which region does Staging PVE Australia (Carbon) sit?
In Oceania, according to its OC tag, sits Staging PVE Australia (Carbon). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 180.150.91.79:26010.
Which Rust version is Staging PVE Australia (Carbon) on?
Rust network protocol 2635 and build 169621 on Windows is the setup for Staging PVE Australia (Carbon). Your game must match the protocol to join, and Steam applies that update.
How reliable is Staging PVE Australia (Carbon), and is it online now?
As of the latest refresh, Staging PVE Australia (Carbon) is online. The uptime it reports puts the last restart at about 1 hours ago. 89% uptime over the last 7 full days, equal to 149 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Staging PVE Australia (Carbon) stable?
The 48-hour average was 180 server fps; the low was 106. Buildings, deployables and all other world objects brought the entity total to 118,000. At its highest, memory use was 2,880 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do Staging PVE Australia (Carbon)'s tags stand for?
gmsoftcore (Game mode): The lighter ruleset, softcore; mp40 (Max players): Player slots: 40; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169621 (Build): Game build: 169621; ptsw (Networking): The 'sw' layer handles networking; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins; OC (Oceania): The server browser files it under Oceania are the tags Staging PVE Australia (Carbon) publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Staging PVE Australia (Carbon) appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Staging PVE Australia (Carbon) among their servers: Best Australian and Oceania Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Population
Where does Staging PVE Australia (Carbon) sit among Rust servers?
Ranked on seven-day player hours, Staging PVE Australia (Carbon) is #7,389 overall and #149 in Oceania, within the top 33% of ranked servers. In the quad peer group, the rank is #413.
What is the population of Staging PVE Australia (Carbon)?
Population at the current refresh: 0 players on Staging PVE Australia (Carbon), against 40 slots. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 17:00 UTC shows the highest average: 1 players.
Settings
How is Staging PVE Australia (Carbon) configured, and what rules apply?
Gather rate is not mentioned in the name of Staging PVE Australia (Carbon). A maximum of 4 players per group is set (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Staging PVE Australia (Carbon)?
The game generates a procedural map of size 4,500 with seed 354320 for Staging PVE Australia (Carbon). Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Staging PVE Australia (Carbon)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 180.150.91.79:26010. Find it online at https://discord.com/invite/t3CSMukWdC.