Rust Server Analytics 65,727 players11,762 servers
All servers
Drill-through Server detail

[EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy

Online 176.57.174.150:28715 checked 8m ago

Drill-through
FilterServeris [EU-GER] OREGON | Land Of The Dead | PvE …
Attributes
moddedoxidepvepremium
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #7,544 top 34%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:06 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 178 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 59 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 42 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 25 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 16 / 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 28 on average 22 / 200

Quick answers

from the figures on this page

Wipe data

When does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy wipe?

The rhythm of [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 5 hours ago.

Wipe day on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy sit?

No region tag is published by [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 176.57.174.150:28715 is its address.

Which Rust version is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy. The protocol has to match before you can join; Steam updates it automatically.

Is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy up, and how steady is its uptime?

[EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy reports online at the current check. The uptime it reports puts the last restart at about 6 days 15 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy show?

Over 48 hours the average held at 15 server fps, and the minimum was 1. At its highest the entity count was 103,732, including buildings, deployables and all else. Memory use reached 3,921 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy be read?

Tags from [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat; ^q (Premium): Only premium-status players can connect; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy compare?

The seven-day player-hours rank for [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy is #7,544, inside the top 34% of all ranked servers.

At what level does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy run its population?

Population at the current refresh: 0 players on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy, against 50 slots. The seven-day mean is 0 players, against a peak of 2.

Map and rules

How is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy configured, and what rules apply?

No gather rate is given in the name of [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Only premium-status players can connect. Anti-cheat status: VAC off.

The map on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy: which one is it?

The game generates a procedural map of size 4,096 with seed 1337 for [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

What is the way onto [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

In the Rust console (F1), enter client.connect 176.57.174.150:28715. Launch Rust on this page also works, opening Rust through Steam and connecting you. Only premium-status players can connect. Find it online at https://discord.com/invite/uZe4fzwPps.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^q
Premium Only premium-status players can connect.
^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.