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Drill-through Server detail

EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis

Offline EU 168.100.161.166:28019 checked 24d ago

Drill-through
FilterServeris EU 2 | Helli's Aimtrain | Facechecks/1v1/…
Attributes
moddedcarbon
Last refreshed
Players now 209/ 250
7-day average 0 peak –
Rank #2,919 top 13% · #1079 in EU
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 84% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak248players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 247, 13 hours in, with 24 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:00 UTC24d ago 247+24 queue – running 7
Sun 4 Oct, 04:01 UTC25d ago 248+34 queue – 1 days 12
Sat 3 Oct, 04:01 UTC26d ago 248+34 queue – 1 days 9
Fri 2 Oct, 04:00 UTC27d ago 320+23 queue – 1 days 1
Thu 1 Oct, 18:06 UTC FW28d ago 464+23 queue – 0.4 days 341
Thu 1 Oct, 04:00 UTC28d ago 595+462 queue – 0.6 days 9
Wed 30 Sep, 04:00 UTC29d ago 595+462 queue – 1 days 4
Tue 29 Sep, 16:02 UTC30d ago 734+345 queue – 0.5 days 696
Tue 29 Sep, 04:00 UTC30d ago 734+152 queue – 0.5 days 6
Mon 28 Sep, 04:00 UTC31d ago 734+120 queue – 1 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 2 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average 0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average 0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 106 on average 11 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 64 on average 16 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 44 on average 18 / 300

Quick answers

from the figures on this page

Wipe cycle

When does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis wipe?

The next wipe on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 21 hours.

On EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, what happens on wipe day?

The average busiest count over recent wipes is 248 players. 13 hours after the latest wipe the crowd peaked, with 24 more queued.

Server

Which location hosts EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

In Europe, according to its EU tag, sits EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 168.100.161.166:28019.

What Rust build does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. Joining requires the same protocol on your game; Steam handles the update.

What uptime does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis show, and is it up?

The current status is offline for EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, with the last sighting 24 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

How should the tags on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis be read?

gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Player slots: 250; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Its browser listing sits in Europe are the tags EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

These Rust Server Analytics lists include EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200.

Whose server is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

2 other servers we track publish a hellis.gg hostname too, and so does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, which points to a shared operator.

Population

Where does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis sit among Rust servers?

Ranked on seven-day player hours, EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is #2,919 overall and #1,079 in Europe, within the top 13% of ranked servers.

How many players does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis carry?

No response from EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis at the latest check, with a last sighting 24 days 5 hours ago.

Settings

How is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis configured, and what rules apply?

The name of EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis does not state a gather rate. The default group cap of 8 players applies. combat training is the game mode, aim and PvP practice, loot handed out. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.

The map on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: which one is it?

EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

How do you connect to EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

In the Rust console (F1), enter client.connect 168.100.161.166:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/chQQmVKGCu is its website.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp250
Max players Player slots: 250.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.