US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Online NA 64.40.8.243:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:00 UTC17h ago | – | – | – | 91 |
| Tue 27 Oct, 12:00 UTC1d ago | – | – | – | 94 |
| Mon 26 Oct, 12:01 UTC2d ago | – | – | – | 53 |
| Sun 25 Oct, 12:01 UTC3d ago | – | – | – | 73 |
| Sun 25 Oct, 11:03 UTC3d ago | – | – | – | 107 |
| Sat 24 Oct, 11:00 UTC4d ago | – | – | – | 126 |
| Fri 23 Oct, 11:00 UTC5d ago | – | – | – | 88 |
| Thu 22 Oct, 18:23 UTC6d ago | – | – | – | 218 |
| Thu 22 Oct, 18:11 UTC6d ago | – | – | – | 567 |
| Thu 22 Oct, 11:01 UTC6d ago | – | – | – | 81 |
| Thu 22 Oct, 08:30 UTC6d ago | – | – | – | 159 |
| Wed 21 Oct, 09:19 UTC7d ago | – | – | – | 25 |
| Tue 20 Oct, 22:41 UTC8d ago | – | – | – | 494 |
| Tue 20 Oct, 11:00 UTC8d ago | – | – | – | 66 |
| Mon 19 Oct, 11:01 UTC9d ago | – | – | – | 73 |
| Sun 18 Oct, 11:01 UTC10d ago | – | – | – | 160 |
| Sat 17 Oct, 11:01 UTC11d ago | – | – | – | 102 |
| Fri 16 Oct, 11:00 UTC12d ago | – | – | – | 78 |
| Thu 15 Oct, 11:01 UTC13d ago | – | – | – | 77 |
| Wed 14 Oct, 11:01 UTC14d ago | – | – | – | 113 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | EU · groups of 28+ · monthly · 1,306 on average | 244 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe?
None of the resets on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server
What is the hosting location of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
In North America, according to its NA tag, sits US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 64.40.8.243:28015.
What Rust build does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The protocol has to match before you can join; Steam updates it automatically.
How reliable is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it online now?
The current status of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is online. About 16 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis show?
The 48-hour average was 30 server fps; the low was 30. Buildings, deployables and all other world objects brought the entity total to 16,944. Memory use reached 7,855 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis be read?
gmrust (Game mode): Survival in the standard Rust format; mp625 (Max players): Player slots: 625; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^d (Combat training): Practice aim and PvP with the loot handed over; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): North America is the region it appears under in the browser are the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Among the Rust Server Analytics lists US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis fits are: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
By whom is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
2 other servers we track publish a hellis.gg hostname too, and so does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, which points to a shared operator.
Player numbers
What position does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold in the server rankings?
Ranked on seven-day player hours, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is #8 overall and #1 in North America, within the top 0.1% of ranked servers.
How many players does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis carry?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis holds 516 players of its 625 slots as of the latest update. Seven-day figures: an average of 379 players and a peak of 1,099. Across the last 48 hours, 01:00 UTC shows the highest average: 900 players.
Map and rules
What settings and rules does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis use?
No gather rate is given in the name of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The default group cap of 8 players applies. combat training is the game mode, aim and PvP practice, loot handed out. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: which one is it?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
How do you connect to US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
In the Rust console (F1), enter client.connect 64.40.8.243:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/chQQmVKGCu.