OMC Sparker's PVE [Monthly] Zombies - Bandits
Online NA 168.100.160.43:30007 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 32 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 21 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 64 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 10 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 13 / 200 |
Quick answers
from the figures on this pageWipe data
When does OMC Sparker's PVE [Monthly] Zombies - Bandits wipe?
With the force wipe, once a month, OMC Sparker's PVE [Monthly] Zombies - Bandits wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 20 hours ago. The tags carry a monthly wipe schedule.
On OMC Sparker's PVE [Monthly] Zombies - Bandits, what happens on wipe day?
Recent wipes averaged a busiest count of 5 players. The highest player count on the latest wipe arrived 3 hours in.
Server details
Which location hosts OMC Sparker's PVE [Monthly] Zombies - Bandits?
The NA tag on OMC Sparker's PVE [Monthly] Zombies - Bandits lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 168.100.160.43:30007.
What Rust build does OMC Sparker's PVE [Monthly] Zombies - Bandits run?
Rust network protocol 2635 and build 168909 on Linux is the setup for OMC Sparker's PVE [Monthly] Zombies - Bandits. The protocol has to match before you can join; Steam updates it automatically.
What uptime does OMC Sparker's PVE [Monthly] Zombies - Bandits show, and is it up?
OMC Sparker's PVE [Monthly] Zombies - Bandits reports online at the current check. About 3 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 163 were up: 97%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on OMC Sparker's PVE [Monthly] Zombies - Bandits stable?
Over 48 hours the average held at 59 server fps, and the minimum was 39. At its highest the entity count was 104,832, including buildings, deployables and all else. Peak memory was 4,764 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do OMC Sparker's PVE [Monthly] Zombies - Bandits's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser are the tags OMC Sparker's PVE [Monthly] Zombies - Bandits publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does OMC Sparker's PVE [Monthly] Zombies - Bandits appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include OMC Sparker's PVE [Monthly] Zombies - Bandits: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does OMC Sparker's PVE [Monthly] Zombies - Bandits hold in the server rankings?
For player hours over the last seven days, OMC Sparker's PVE [Monthly] Zombies - Bandits places #5,805 globally and #953 in North America, in the top 26% of all ranked servers.
What is the population of OMC Sparker's PVE [Monthly] Zombies - Bandits?
Population at the current refresh: 1 players on OMC Sparker's PVE [Monthly] Zombies - Bandits, against 40 slots. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 20:00 UTC shows the highest average: 2 players.
Settings
What are the settings on OMC Sparker's PVE [Monthly] Zombies - Bandits, and its rules?
Gather rate is not mentioned in the name of OMC Sparker's PVE [Monthly] Zombies - Bandits. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for OMC Sparker's PVE [Monthly] Zombies - Bandits?
OMC Sparker's PVE [Monthly] Zombies - Bandits uses a procedural map of size 4,250 with seed 1289664808, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to OMC Sparker's PVE [Monthly] Zombies - Bandits?
In the Rust console (F1), enter client.connect 168.100.160.43:30007. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/HNfq9d7Uw6 is its website.