PvE Vanilla
Online 164.152.122.143:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:49 UTC FW28d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 60 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 60 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 38 on average | 103 / 125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 37 / 200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 34 on average | 30 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 42 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for PvE Vanilla: what is it?
With the force wipe, once a month, PvE Vanilla wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 4 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On PvE Vanilla, what happens on wipe day?
The average busiest count over recent wipes is 10 players. Peak population for the latest wipe came 42 hours after it began.
Server details
In which region does PvE Vanilla sit?
A region is not published by PvE Vanilla. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 164.152.122.143:28015 is its address.
What Rust build does PvE Vanilla run?
On Windows, PvE Vanilla runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is PvE Vanilla, and is it online now?
PvE Vanilla reports online at the current check. The uptime it reports puts the last restart at about 13 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does PvE Vanilla show?
Over 48 hours the average held at 74 server fps, and the minimum was 42. Entity count reached 109,014, covering buildings, deployables and the rest of the world. Memory use reached 3,472 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
What do PvE Vanilla's tags stand for?
gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags PvE Vanilla publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature PvE Vanilla?
The following Rust Server Analytics lists count PvE Vanilla among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does PvE Vanilla sit among Rust servers?
On player hours over seven days, PvE Vanilla ranks #3,088, within the top 14% of ranked servers.
At what level does PvE Vanilla run its population?
PvE Vanilla holds 0 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 6. The 48-hour peak window is 00:00 UTC, at an average of 3 players.
Map and rules
What are the settings on PvE Vanilla, and its rules?
No gather rate is given in the name of PvE Vanilla. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on PvE Vanilla: which one is it?
The game generates a procedural map of size 4,250 with seed 598141 for PvE Vanilla. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to PvE Vanilla?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 164.152.122.143:28015.