Project Halani PvE US | PVE | Plugin Heavy
Online 163.123.238.235:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:13 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 36 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 29 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 67 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 14 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 19 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 8 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Project Halani PvE US | PVE | Plugin Heavy wipe?
With the force wipe, once a month, Project Halani PvE US | PVE | Plugin Heavy wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 22 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on Project Halani PvE US | PVE | Plugin Heavy: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 5 hours in.
Server details
In which region does Project Halani PvE US | PVE | Plugin Heavy sit?
The name of Project Halani PvE US | PVE | Plugin Heavy points to North America, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 163.123.238.235:28015.
Which Rust version is Project Halani PvE US | PVE | Plugin Heavy on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Project Halani PvE US | PVE | Plugin Heavy. The protocol has to match before you can join; Steam updates it automatically.
Is Project Halani PvE US | PVE | Plugin Heavy up, and how steady is its uptime?
As of the latest refresh, Project Halani PvE US | PVE | Plugin Heavy is online. About 2 days 8 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Project Halani PvE US | PVE | Plugin Heavy perform well?
Over 48 hours the average held at 114 server fps, and the minimum was 59. Entity count reached 52,627, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,313 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Project Halani PvE US | PVE | Plugin Heavy carry?
gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Project Halani PvE US | PVE | Plugin Heavy publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Project Halani PvE US | PVE | Plugin Heavy?
The following Rust Server Analytics lists count Project Halani PvE US | PVE | Plugin Heavy among their servers: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Where does Project Halani PvE US | PVE | Plugin Heavy sit among Rust servers?
On player hours over seven days, Project Halani PvE US | PVE | Plugin Heavy ranks #15,341, within the top 69% of ranked servers.
What is the population of Project Halani PvE US | PVE | Plugin Heavy?
Of 60 slots, 0 are filled on Project Halani PvE US | PVE | Plugin Heavy at this refresh. The seven-day mean for this server is 0 players.
Settings
What settings and rules does Project Halani PvE US | PVE | Plugin Heavy use?
No gather rate is given in the name of Project Halani PvE US | PVE | Plugin Heavy. No custom group limit: 8 players is the standard. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC off.
What is the map for Project Halani PvE US | PVE | Plugin Heavy?
Project Halani PvE US | PVE | Plugin Heavy uses a procedural map of size 3,500 with seed 1534180400, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Project Halani PvE US | PVE | Plugin Heavy?
In the Rust console (F1), enter client.connect 163.123.238.235:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://halani.net is its website.