JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP
Online EA 162.222.17.239:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 10% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 08:35 UTC, in 2d 4h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 | EA · groups of 12+ · 5x · biweekly · 14 on average | 4 / 200 |
| ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22 | EA · groups of 8+ · 5x · weekly · 3 on average | 2 / 120 |
| EKKK PVP 5X 愉快生存伺服器 | EA · groups of 8+ · 5x · 2 on average | 1 / 150 |
| #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 | EA · groups of 8+ · 10x · biweekly · 1 on average | 1 / 60 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 78 on average | 63 / 115 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 29 on average | 10 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP: what is it?
The estimate for JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP's next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 08:35 UTC is when its next wipe is due. 11 days 19 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Server
Which location hosts JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?
In Asia, according to its EA tag, sits JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 162.222.17.239:28015 is its address.
Which Rust version is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP on?
On Windows, JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, and is it online now?
The current status of JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 16 October 2026.
What performance does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP show?
Over 48 hours the average held at 41 server fps, and the minimum was 26. Buildings, deployables and all other world objects brought the entity total to 234,429. Memory use reached 6,379 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP be read?
Tags from JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp120 (Max players): Capacity of 120 slots; ts32 (Group limit): Team size is capped at 32; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): East Asia is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?
The following Rust Server Analytics lists count JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP among their servers: 5x Rust servers, measured live and Modded Rust servers: live data. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10; Average players: 10+ on average.
Whose server is JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?
A jumprust.com hostname is published by JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, as by 15 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP compare?
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP holds #802 on seven-day player hours and #56 in Asia, inside the top 4% of the ranked field.
What is the population of JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?
Of 120 slots, 11 are filled on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP at this refresh. Averaging 13 players across seven days, the server reached a peak of 34. Across the last 48 hours, 11:00 UTC shows the highest average: 24 players.
Map and rules
What are the settings on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, and its rules?
Gather at 5x on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP, according to the server name. A maximum of 32 players per group applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP: which one is it?
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP uses a procedural map of size 4,200 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: ✿ JumpRust.com日本™ FPS+.
How to join
What is the way onto JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP?
In the Rust console (F1), enter client.connect 162.222.17.239:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://jumprust.com is its website.