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#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

Offline 123.192.255.191:28015 checked 8h ago

Drill-through
FilterServeris #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Attributes
10x biweekly wipes moddedoxide
Last refreshed
Players now 0/ 60
7-day average 1 peak 9
Rank #3,093 top 14%
Last wipe 12d ago biweekly schedule
Next wipe 1d 3h Fri 30 Oct, 09:05 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0014:0021:0005:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040006:0014:0021:0005:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:05 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 6.5

Coming wipes

InWhen, UTCKind
1d 3hFri 30 Oct, 09:05 UTCits own
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
15d 3hFri 13 Nov, 09:05 UTCits own
29d 3hFri 27 Nov, 09:05 UTCits own
35d 13hThu 3 Dec, 19:00 UTCFW force wipe
43d 3hFri 11 Dec, 09:05 UTCits own

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:05 UTC12d ago 4 – running 0
Fri 2 Oct, 06:52 UTC26d ago 5 halved by day 6 14.1 days 0
Sun 27 Sep, 08:17 UTC31d ago 3 held half 4.9 days 0
Fri 18 Sep, 05:51 UTC41d ago 4 halved by day 7 9.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP EA · groups of 32+ · 5x · biweekly · 14 on average 12 / 120
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 EA · groups of 12+ · 5x · biweekly · 14 on average 4 / 200
Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP EA · groups of 10+ · 10x · weekly · 4 on average 4 / 150
#7[坚果]10X Home/Kit/萌新/公益服/月清 EA · groups of 8+ · 10x · monthly · 2 on average 1 / 500
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 82 on average 51 / 115
[SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 24 on average 27 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: what is it?

The tag sets the prediction: too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are on record to confirm its schedule. Friday 30 October at 09:05 UTC is when its next wipe is due. The current world dates from 12 days 20 hours. Its tags publish a wipe schedule of every two weeks.

Wipe day on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: what should you expect?

The average busiest count over recent wipes is 4 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 6.5.

Server details

In which region does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit?

Without a region tag, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 still has a name that points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 123.192.255.191:28015.

Which Rust version is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. Your game must match the protocol to join, and Steam applies that update.

Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 up, and how steady is its uptime?

The current status is offline for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, with the last sighting 8 hours ago. The uptime it reports puts the last restart at about 1 minutes ago. Of 168 hours in the last 7 full days, 159 were up: 95%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 perform well?

Server fps averaged 202 over the last 48 hours, with a floor of 38. At its highest the entity count was 163,015, including buildings, deployables and all else. Memory use reached 4,588 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 be read?

Tags from #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

The following Rust Server Analytics lists count #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 among their servers: 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player numbers

What position does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 hold in the server rankings?

The seven-day player-hours rank for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is #3,093, inside the top 14% of all ranked servers.

What is the population of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is offline at this refresh; the last contact was 8 hours ago. Averaging 1 players across seven days, the server reached a peak of 9. Averaged over 48 hours, activity is highest at 09:00 UTC with 3 players.

Settings

How is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 configured, and what rules apply?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 names a 10x gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: which one is it?

A procedural map of size 4,500 with seed 1673229444, generated by the game, runs on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

In the Rust console (F1), enter client.connect 123.192.255.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players 60 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.