#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Offline 123.192.255.191:28015 checked 8h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:05 UTC, in 1d 3h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 3h | Fri 30 Oct, 09:05 UTC | its own |
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 3h | Fri 13 Nov, 09:05 UTC | its own |
| 29d 3h | Fri 27 Nov, 09:05 UTC | its own |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 3h | Fri 11 Dec, 09:05 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 09:05 UTC12d ago | 4 | – | running | 0 |
| Fri 2 Oct, 06:52 UTC26d ago | 5 | halved by day 6 | 14.1 days | 0 |
| Sun 27 Sep, 08:17 UTC31d ago | 3 | held half | 4.9 days | 0 |
| Fri 18 Sep, 05:51 UTC41d ago | 4 | halved by day 7 | 9.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP | EA · groups of 32+ · 5x · biweekly · 14 on average | 12 / 120 |
| [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 | EA · groups of 12+ · 5x · biweekly · 14 on average | 4 / 200 |
| Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP | EA · groups of 10+ · 10x · weekly · 4 on average | 4 / 150 |
| #7[坚果]10X Home/Kit/萌新/公益服/月清 | EA · groups of 8+ · 10x · monthly · 2 on average | 1 / 500 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 82 on average | 51 / 115 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 24 on average | 27 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: what is it?
The tag sets the prediction: too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are on record to confirm its schedule. Friday 30 October at 09:05 UTC is when its next wipe is due. The current world dates from 12 days 20 hours. Its tags publish a wipe schedule of every two weeks.
Wipe day on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: what should you expect?
The average busiest count over recent wipes is 4 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 6.5.
Server details
In which region does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit?
Without a region tag, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 still has a name that points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 123.192.255.191:28015.
Which Rust version is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. Your game must match the protocol to join, and Steam applies that update.
Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 up, and how steady is its uptime?
The current status is offline for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, with the last sighting 8 hours ago. The uptime it reports puts the last restart at about 1 minutes ago. Of 168 hours in the last 7 full days, 159 were up: 95%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 perform well?
Server fps averaged 202 over the last 48 hours, with a floor of 38. At its highest the entity count was 163,015, including buildings, deployables and all else. Memory use reached 4,588 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 be read?
Tags from #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The following Rust Server Analytics lists count #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 among their servers: 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Player numbers
What position does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 hold in the server rankings?
The seven-day player-hours rank for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is #3,093, inside the top 14% of all ranked servers.
What is the population of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is offline at this refresh; the last contact was 8 hours ago. Averaging 1 players across seven days, the server reached a peak of 9. Averaged over 48 hours, activity is highest at 09:00 UTC with 3 players.
Settings
How is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 configured, and what rules apply?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 names a 10x gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: which one is it?
A procedural map of size 4,500 with seed 1673229444, generated by the game, runs on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
In the Rust console (F1), enter client.connect 123.192.255.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.