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[SEA] Rust Manila 2x | Biweekly

Online EA 15.235.160.24:60404 checked 8m ago

Drill-through
FilterServeris [SEA] Rust Manila 2x | Biweekly
Attributes
2x biweekly wipes moddedoxide
Last refreshed
Players now 39/ 150
7-day average 26 peak 114
Rank #595 top 3% · #26 in EA
Last wipe 17h ago biweekly schedule
Next wipe 6d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 26% full

Players

average and peak, with its wipes marked
AveragePeakWipe
05010015020023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 05:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 05:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap10.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak39players, last three wipes
crowd held25%else halves by day 2

Coming wipes

InWhen, UTCKind
6d 20hThu 5 Nov, 19:00 UTCFW force wipe
13d 6hThu 12 Nov, 05:12 UTCits own
27d 6hThu 26 Nov, 05:12 UTCits own
34d 20hThu 3 Dec, 19:00 UTCFW force wipe
41d 6hThu 10 Dec, 05:12 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:12 UTC17h ago – – running 0
Thu 15 Oct, 22:06 UTC14d ago 58 – – 8
Thu 15 Oct, 04:53 UTC14d ago 57 – 0.7 days 0
Thu 1 Oct, 18:45 UTC FW28d ago 2 held half 13.4 days 0
Mon 21 Sep, 06:00 UTC38d ago 3 halved by day 1 10.5 days 0
Mon 14 Sep, 06:01 UTC45d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 84 on average 21 / 115
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 EA · groups of 8+ · 2x · biweekly · 5 on average 3 / 140
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 14 on average 1 / 100
瞌睡熊『5倍10废|10.30|萌新首选|无权限』 EA · groups of 8+ · biweekly · 4 on average 1 / 100
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E EA · groups of 8+ · 2x · monthly · 2 on average 1 / 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly EA · groups of 8+ · biweekly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [SEA] Rust Manila 2x | Biweekly: what is it?

The prediction follows its tag, because too few of [SEA] Rust Manila 2x | Biweekly's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 17 hours ago. A wipe every two weeks is stated in its tags.

Wipe day on [SEA] Rust Manila 2x | Biweekly: what should you expect?

Recent wipes averaged a busiest count of 39 players. Peak population for the latest wipe came 41 hours after it began. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

What is the hosting location of [SEA] Rust Manila 2x | Biweekly?

Its EA tag puts [SEA] Rust Manila 2x | Biweekly in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 15.235.160.24:60404.

Which Rust version is [SEA] Rust Manila 2x | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux is the setup for [SEA] Rust Manila 2x | Biweekly. Your game must match the protocol to join, and Steam applies that update.

Is [SEA] Rust Manila 2x | Biweekly up, and how steady is its uptime?

The current status of [SEA] Rust Manila 2x | Biweekly is online. About 15 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [SEA] Rust Manila 2x | Biweekly show?

The 48-hour average was 100 server fps; the low was 50. Entity count reached 139,440, covering buildings, deployables and the rest of the world. Memory use reached 4,605 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on [SEA] Rust Manila 2x | Biweekly be read?

The game's server browser reads the tags [SEA] Rust Manila 2x | Biweekly publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EA (East Asia): Its browser listing sits in East Asia. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [SEA] Rust Manila 2x | Biweekly?

These Rust Server Analytics lists include [SEA] Rust Manila 2x | Biweekly: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.

Player numbers

Against other Rust servers, how does [SEA] Rust Manila 2x | Biweekly compare?

For player hours over the last seven days, [SEA] Rust Manila 2x | Biweekly places #595 globally and #26 in Asia, in the top 3% of all ranked servers.

At what level does [SEA] Rust Manila 2x | Biweekly run its population?

Population at the current refresh: 39 players on [SEA] Rust Manila 2x | Biweekly, against 150 slots. Averaging 26 players across seven days, the server reached a peak of 114. The 48-hour peak window is 15:00 UTC, at an average of 111 players.

Map and rules

What settings and rules does [SEA] Rust Manila 2x | Biweekly use?

[SEA] Rust Manila 2x | Biweekly names a 2x gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is disabled.

What is the map for [SEA] Rust Manila 2x | Biweekly?

The game generates a procedural map of size 3,800 with seed 1337 for [SEA] Rust Manila 2x | Biweekly. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Kabisera ng Pilipinas.

Connection

How can a player join [SEA] Rust Manila 2x | Biweekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.160.24:60404. https://discord.com/invite/X4DyXjt5S is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Player slots: 150.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EA
East Asia Its browser listing sits in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.