Long Hours
Online 157.85.91.42:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:20 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 4 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 0 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 34 / 500 |
Quick answers
from the figures on this pageWipe data
On what cycle does Long Hours wipe?
With too few of its wipes on record, Long Hours's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 19 hours.
Wipe day on Long Hours: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began.
Server details
What is the hosting location of Long Hours?
No region appears in what Long Hours publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 157.85.91.42:28015.
Which Rust version is Long Hours on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Long Hours. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Long Hours, and is it online now?
As of the latest refresh, Long Hours is online. The uptime it reports puts the last restart at about 6 days 17 hours ago. Of 168 hours in the last 7 full days, 159 were up: 95%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Long Hours stable?
Server fps averaged 74 over the last 48 hours, with a floor of 61. At its highest the entity count was 200,455, including buildings, deployables and all else. Peak memory was 9,472 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on Long Hours carry?
gmhardcore (Game mode): The tougher ruleset, hardcore; mp50 (Max players): Player slots: 50; ts0 (Group limit): Teams are not enabled; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Long Hours publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Long Hours?
The following Rust Server Analytics lists count Long Hours among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Player numbers
Where does Long Hours sit among Rust servers?
Player hours for the last seven days place Long Hours at #12,571, in the top 56% of the ranked field.
What is the population of Long Hours?
Population at the current refresh: 0 players on Long Hours, against 50 slots. The seven-day mean is 0 players, against a peak of 1.
Settings
How is Long Hours configured, and what rules apply?
Gather rate is not mentioned in the name of Long Hours. Group limits are not published. hardcore is the game mode, The hardest mode from Facepunch. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Long Hours?
The game generates a procedural map of size 6,000 for Long Hours.
How to join
How do you connect to Long Hours?
In the Rust console (F1), enter client.connect 157.85.91.42:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.